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The problem I have with a hero this style is that with a little bit of communication, this hero with a Nyx for example can make the squishy broke ward *****s day horrible. The supports who give away their farm for the carries shouldn't be penalised
even further.
Sad there is no Nyx Picture :(
Steam: Nareik123, Nickname: LordDraigo. Hit me up for some team stuff.
invisable if within 300 units of creeps (enemy or ally)
broken on ability/attack/out of range
lasts 5/10/15/20 seconds
manacost 100
cooldown 32/30/28/26
E bug
target: enemy hero
attach bug to enemy, can only be used when mingling. gain 200 aoe vision of target
durtation 10
debuff (can be dispelled)
siphons gold 2/4/6/8 per second
manacost 110/120/130/140
cooldown 20 seconds
R thieves dicipline
aura
when thief is near a dying enemy hero, he receives 70/140/210 gold. the enemy hero loses an equal amount of gold. if they have less then all current gold is given to the thief. the thief also gains use of one random item from the inventory of the dying hero providing there is space in the inventory. item is lost when enemy re-spawns
aoe 400
maybe something like that? or too unfair?
That actually sounds pretty neat. Although, it's something that HoN would implement and I bought dota would consider it.
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Steam: Nareik123, Nickname: LordDraigo. Hit me up for some team stuff.
LordDraigo
Posts: 9
Steam: nareik123
Twodee
Notable (4)
Posts: 28