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Rafael is an Intelligence Hero that is a carry/support. I was going to write a bio, but it sucked, so I trashed it :\ Basically, he/she is the combination of an angel and a demon, two being in so much in love that they had combined their souls. If any of you want to write a bio, message it to me. Thanks in advance to anybody that does. Enjoy!
Skills (Anael)
Quicken - Anael boosts her movement and attack speeds and that of the targeted ally.
* Cannot be casted on creeps or illusions.
* This spell can be combined with any other movement speed bonuses. (e.g. Drum of Endurance)
* Doubletapping this spell will allow you to only cast Quicken on yourself, but there is no bonus buffs.
Strengthen - Anael increases the armor and damage of her and that of the targeted ally.
* Cannot be casted on creeps or illusions.
* This spell can be combined with any other armor or damage bonuses. (e.g. Frost Armor
* Doubletapping this spell will allow you to only cast Quicken on yourself, but there is no bonus buffs.
Skills (Asmodius)
Possession - Asmodius calls upon the skill he once used with his counter-part, and curses his foes with a malicious version.
Level 1 - Induce Fear upon the target for 1 second, 20 pure damage
Level 2 - Induce Fear upon the target for 2 seconds, 50 pure damage
Level 3 - Induce Fear upon the target for 3 seconds, 100 pure damage
Level 4 - Induce Fear upon the target for 4 seconds, 150 pure damage
Mana Cost - 50/100/150/180
Cooldown - 25/20/15/10
*Fear - target inflicted with fear will lose control and forced to move towards Asmodian. The target is disabled.
Roar of Rage - After 1 second, Asmodius lets out a deafening roar, silencing and stunning enemies.
Level 1 - 3 second silence, 0.25 second stun.
Level 2 - 4 second silence, 0.50 second stun.
Level 3 - 5 second silence, 0.75 second stun.
Level 4 - 6 second silence, 1 second stun.
Mana cost - 80/90/100/110
*cone shaped
*channeled
*if stunned while channeling, the roar will not occur
Soul Switch - Anael switches into Asmodius, and her spells are replaced by Posession and Roar of Rage. Gains 20 damage, 300 hp, but loses 20 movement speed and attack speed. The reductions and boosts are switched when you turn back.
Soul Split - Anael and Asmodius share their body, gaining bonus damage and the ability to use all four of their skills. They also keep all of the bonuses the Soul Switch would've taken away.
Level 1 - 15 bonus damage, 3 second channel time, lasts for 30 seconds.
Level 2 - 30 bonus damage, 3 second channel time, last for 40 seconds.
Level 3 - 45 bonus damage, 3 second channel time, lasts for 50 seconds.
Scepter channel time - 0
Scepter Duration - 60 seconds
Cooldown - 120/100/80 seconds
Mana cost - 150/90/50
* Channeled
* Scepter Upgradeable
* Asmodius' spells' hotkeys will change to E and D, instead of Q and W.
This hero will be a very fun, yet challenging hero to play. The main thing about this hero is her/his ult. Any feedback or constructive criticism is accepted. Thanks for reading!
Err, not exactly what I was thinking. The main thing about this hero is that when you use your ult, you can buff almost all your stats with Anael's spells, as well as deal more damage and have a stun. But maybe I could switch the aura for a nuke...I dunno though. It's not exactly what I had in mind for this hero though. I'll take it into consideration, thanks!
I think it would be interesting to have the ult split the hero into 2 and unlock a new ability instead of having them share a body. You can have aghs upgrade the two parts like brew ult. Also you didnt add the cd on roar of rage.
I was actually thinking that too, having them split, but I think it would easier for them to just combine together. Also, added the cd for Roar of Rage. Thanks!
Well thought out hero. A bit confusing with your writing though, can you colour code the skills/counter parts of the hero? Hard to follow as it took me a while to realise what the ultimate was (Usually placed at the end of the skill list).
Oh and I reaised that although you may want this hero to be a carry (as much as I want him/her to be, the hero's skills (especially Anael's) are in the support area's, which means people will be expecting her to be played as a support more than a carry (a Quicken buff on a team carry i.e. Anti-mage would spell GG for the other team). So despite it being all good for it's intended use, it would be more useful to be used to support other heroes. If you gave Asmodian another active skill (not passive), then that would justify the fact that this hero is a carry.
What I had in mind is this,
Possession - Asmodian calls upon the skill he once used with his counter-part, and curses his foes with a malicious version.
Level 1 - Induce Fear upon the target for 1 second, 20 pure damage
Level 2 - Induce Fear upon the target for 2 seconds, 50 pure damage
Level 3 - Induce Fear upon the target for 3 seconds, 100 pure damage
Level 4 - Induce Fear upon the target for 4 seconds, 150 pure damage
Mana Cost - 50/100/150/180
Cooldown - 25/20/15/10
*Fear - target inflicted with fear will lose control and forced to move towards Asmodian. The target is disabled and also silenced.
That's actually a great idea, and thanks for the feedback! I'll tweak my post a little later. I wrote this all down via my iPod, so I was too lazy to make it somewhat fancy.
Also, I was wondering if I should change the scepter upgrade to lessen the cooldown instead of the duration. What are your ideas about that?
I think that the fear's silence plus the roar might be a bit too op, since it lets you silence a target for 10 seconds (silencer's ult is only 5) Maybe lower the fear and silence durations?
But I really like the concept where you can switch it would be really fun to play.
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