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@TournamentHero: Thanks for your support too. Hope I win!!!
@Vapor24: Thank you for your feedback. I have edited the guide. Pls dun use language in a public chat. Thx!
@ChiChi: Thanks for your helpful critique. I have edited the guide. I don't really think that 200hp is going to be useful though. As for the force staff, I think it would be better if I just blinked in,
@Keep Calm and Feed: Thanks for adding on! I would like to tell everyone that my guide is for an aggresive
First: Your skill build makes no sense, especially in higher leveled games. The build that is the most common in higher level games and competitive right now is:
Why is this? Because the mana regen at level 2 is considered the ideal one to have for you and your teammates throughout the early and mid game, while having the ability you need the most maxed asap is always more efficient than having two points in each (so instead of having a strong maxed ability you have two underwhelming level 2 ones). And this happens to your entire build, where it seems you're taking ability points at random.
Now for the talents: Disagree strongly with your option for the two first ones, or at least the fact that you don't consider them as flexible as they should be. 15% magical resistance is exactly the amount given by a
Finally: the item build. I agree whole heartily with the early game one, but seriously: you're not gonna get an
These are my main points of disagreement with your guide so that you can reflect on this and talk to me more if you're interested! There's other little things like "to escape and also to push lanes" (when its main use should be to TP in towers to help your cores when they are being ganked), but you'll get these in time :)
Good luck with your games and keep improving! My advice to you: check out the recent ESL 1 tournament where there were a lot of CM picks from different teams for you to see how the best players do with her: https://www.dotabuff.com/esports/leagues/5018/matches?hero=crystal-maiden
Cheers!
ChiChi
You can't simply put one or the other first without justifying the play style. With a certain play style.whivh is greedier than usual, it works. His build I mean.
So while agree with you ChiChi I would say we should aim at asking him about the play style he is advocating and then use our faculties to inquire into the logics.
I do feel sometimes when you are dead as a CM, you are dead . 200 hp or magic resist won't help you in those situations.
On skill build I think one point in Q is a must because unless the enemy is. REEEtard, he will back off while you saunter over to him. You need the slow from the Nova.
You can't simply put one or the other first without justifying the play style. With a certain play style.whivh is greedier than usual, it works. His build I mean.
Yes you can. All of CM's talent except the first are an obvious choice for the left one. At level 10 you either get +50 damage if you get lv10 early enough, or get magic resistance at level 14.
The CM worship is probably the only good thing about this guide in the end.
Agree with everything you say in softer terms, except for the
btw wanna play sometime?