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Adalwolf the Elemental Cultist

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Forum » Hero & Item Ideas » Adalwolf the Elemental Cultist 2 posts - page 1 of 1
Permalink | Quote | PM | +Rep by Afghanizm » September 4, 2016 4:15am | Report
Hello everybody! Long time no see. Again I want to thank Wulfstan for linking me to the awesome quide for formatting so I could finally post a hero idea that would not be eye cancer. The skill tables don't seem to work so well on Dotafire, but regardless I gave my all into this one. I hope you all enjoy <(^-^)>

Adalwolf the Elemental Cultist


Lore

Adalwolf is a mysterious mage. With complete mastery of the seven elements he traveled through the world, helping people whenever he could, either by enriching wastelands with life, ending the ruling of tyrants or protecting the world from demons and gods alike, all the while carrying with himself a positive mind followed by a smile. Yet his motives and origin remain a mystery to even the most knowledgeable of beings, alive and dead. Like with any mystery, rumours arise and theories are born, from those believing Adalwolf is a mortal mage that acquired his powers by stumbling on ancestral books to those who claim he is a demon who killed a god and stole his powers. But only Adalwolf knows the truth: He comes from a place where the fundamentals never existed, a plane in which there are no set rules; A magical Wonderland where anything possible and impossible can happen. One day Adalwolf escaped that place and walked onto the planet he now calls home, at a time magic was not even known to it's inhabitants. But now, after years of living in peace, he heard of an ongoing war; a war involving the Ancients which would decide the fate of the world. With a goal to end the conflict and preserving the world he so dearly loved, he sets out to finish what the Warden he spoke to only days ago never got done.


Stats

-Prime attribute: INT
-Strength: 19 (+2.3)
-Agility: 15 (+1.3)
-Intelligence: 22 (+2.5)

-Base attack time: 1.7
-Attack Range: 600
-Base damage: 27-29

-Base armor: 0
-Base magic resistance: 25%
-Base movement speed: 295
-Vision: 1800/800
Skills

Darkus Potenza
Type:
Targets:


Active
Allied units
Adalwolf empowers an allied unit with dark energies, temporarily increasing it's attack damage and attack speed.

Level

1


2


3


4

Mana

50


60


70


80

Cooldown

15


15


15


15

Range


700


700


700


700
AoE


N/A


N/A


N/A


N/A
Duration


8


8


8


8
Effect


+20 attack damage, +40 attack speed


+30 attack damage, +60 attack speed


+40 attack damage, +80 attack speed


+50 attack damage, +100 attack speed

Notes:
  • The buff can be removed by any dispel

Darkness, the strongest of the 7 elements, is an unreplacable tool in the creation of powerfull enchantments



le gel de l'Arctique
Type:
Targets:


Active
Enemy units
Adalwolf exhales a gust of arctic wind which damages and stuns the target enemy unit

Level

1


2


3


4

Mana

110


125


140


155

Cooldown

14


13


12


11

Range


450


500


550


600
AoE


N/A


N/A


N/A


N/A
Duration


2


2.25


2.5


2.75
Effect


50 damage, stun


100 damage, stun


150 damage, stun


200 damage, stun

Notes:
  • Can be dispeled by hard dispels or turning Spell Immune while affected.

Arctic blasts from the Elemental Cultist freeze all opposition to near absolute zero, forever encasing them in an icy prison


llamas solares
Type:
Targets:


Active
Enemy units
Ignites the seleted unit from the inside out, causing them to combust. The selected unit takes high magical damage while all enemies in an AOE take damage depending on how far away they were

Level

1


2


3


4

Mana

100


120


140


160

Cooldown

12


12


12


12

Range


400


500


600


700
Full AoE


200


200


200


200
Partial AoE


400


400


400


400
Effect


100 AOE damage


200 AOE damage


280 AOE damage


360 AOE damage

Notes:
  • The full AOE reffers to the radious around the unit at which other enemies also take the full damage of the spell
  • Meanwhile, the partial AOE reffers to the radious at which other enemies take only half as much damage as the original target

In the past, Adalwolf used his great control of light and heat to assasinate many tyrants in rather gruesome ways.


Unison der Elemente
Type:
Targets:


Passive
Self
Each level of Unison der Elemente amplifies Adalwolf's other skills, allowing them to reach power levels beyond their original limits.

Level

1


2


3
Cast range bonus


+50/+100


+100/+150


+150/+200
Darkus Potenza attack speed bonus


+15/+30


+30/+45


+45/+60
Darkus Potenza attack damage bonus


+15/+30


+30/+45


+45/+60
le gel de l'Arctique stun duration increase


+1 sec/+1.5 sec


+1.5 sec/+2 sec


+2 sec/+2.5 sec
llamas solares damage bonus


+100/+200


+200/+300


+300/+400

Notes:
  • Aghanim's Scepter increases all bonuses by an additional skill level worth.
  • The cast range bonus fully stacks with all other sources of cast range increase (eg. Aether Lens)

When all the seven elements are synchronized, they attain a state of power far beyond what any one of them could.


Responses

Spawning for the first time:
-I am sooo too old for this **** - but still young enough to enjoy it.

Battle begins
-This will be interesting, I am sure of it.

First blood
-Geeeeeeeeeeet duuuuuuunked ooooon! Yup, I still got it.

Moving:
-Meh, I needed a workout anyway.
-Ah, how I did not miss the smell of death.
-Off to the wide world I go!
-And then they say the dead don't walk (^-^)
-I swear, if I step on mines... (If Techies is in-game)

Last hitting
-Why don't I just make my own gold?
-Where did it get this from?
-Well, finders keepers.
-No complaints, so no problem.
-I buy drinks tonight!

Killing a hero
-My ice is not nice.
-Please refrain yourself from feeding the fire in the future.
-For a hero, your death was not so heroic.
-Getting dizzy are we?
-When you come back, bring some decent skills with you.
-When you get to the Narrow Maze tell Razor I said hi.

Killing a rival
Lich - You would have done a better job holding a bar, you know?
Doom, Clinkz, Lion - I know that deep inside you are still the hero you once were
Razor, Visage - No matter how hard you try, I will never die.
Rubick, Invoker - So much talent gone and wasted.
Zeus - If only your magic was as strong as your ego, you would have stood a fighting chance.
Spirit Breaker - I hope that didn't break your spirit, cow.
Chaos Knight, Io, Enigma, Keeper of the Light - I come from a place that existed before your creator, my friends.
Chaos Knight, Io, Enigma, Keeper of the Light - You fundamentals hold no power over me or my kind.
Enchantress - You may have fooled everyone else, but I can see your real face
Legion Commander - I am too fabolous for a duel.
Templar Assassin - I feel bad for putting down such a beauty, but it had to be.

Meeting an ally
Anti-Mage - Well, this is awkward.
Lich, Crystal Maiden, Winter Wyvern - Is it just me or did it get chilly all of a sudden?
Lina - It sure is hot in here with you around.
Templar Assassin - If you ever want to know a secret or two, you can always come to me.
Templar Assassin - I can take you to a place from before the titans, my dear.
Templar Assassin - What is a pretty girl like yourself doing on the battlefield?
Razor - Are you sure your friend doesn't mind you leaving the maze?
Rubick - Always a pleasure to see you, Rubick.
Doom, Clinkz, Lion - I knew you were still good deep inside.
Nature's Prophet, Treant Protector, Tiny, Ursa - Let's protect the wild together!
Enchantress - Don't think I trust you.

Afghanizm



Posts: 26
Permalink | Quote | PM | +Rep by Afghanizm » September 4, 2016 11:20am | Report
Guys I have no idea what is with the pictures. Each time I come in for the first time they don't show and I need to refresh. Sorry about that

Afghanizm



Posts: 26

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