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Faction: The Dire
Primary Attribute: Agility
Attack Type: Melee
Role(s): Disabler, Roamer, Escape, Initiator
Night Serpent's Stats
STR 20
AGI 25
INT 14
HEALTH 511
MANA 208
DMG 41-52
RANGE 128
ARMOUR 2.18
MOVEMENT 300
Night Serpent's Abilities
[Q] Strike
Active Casting / Point / Enemy
Strikes at the target enemy biting them with her sharp fangs and infecting them with a poison which causes them to take damage per second until the poison wears off.
Launches herself at the target, wrapping her body around them and constricting them. If there are multiple enemies within range, she can catch multiple enemies at once.
Each time she is attacked, she gains increased armour.
Max Stacks: 4 / 8 / 12 / 16
Stack Duration: 20
Armour Bonus per Stack: 1
[E1] Shedding The Skin
Once she reaches her max Armoured Scale stack, Shedding the Skin becomes available, which lets her shed her skin, leaving behind an illusion in her place and temporarily rendering her invisible, but vulnerable to increased physical and magical damage. Shedding her skin also resets the stacks of Armoured Scales, which will be disabled until her temporary vulnerability has worn off and her skin has grown back.
Burrows into the ground at the targeted location creating a pathway beneath. Burrow locations are invisible, but can be revealed, however they are invulnerable to attacks. If the maximum burrow amount has been reached, any additional burrows will destroy the oldest active burrow. Active burrows remain in place on death.
Burrows into the ground and slithers to her targeted burrow with bonus movement speed and attack speed on arrival. On arrival the burrow is destroyed. Bonuses from Burrow do not stack with each other, so travelling to a Burrow and then onto another one will reset the Bonuses.
Does W mean she is unable to do thing while binding them ? E sound too much like Reactive Armor and Doppelwalk, a bit weak, buff it a little. And R shouldnt need a duration, its maximum 4, and duration is 10 min, thats like 20% of total game time.
Does W mean she is unable to do thing while binding them ? E sound too much like Reactive Armor and Doppelwalk, a bit weak, buff it a little. And R shouldnt need a duration, its maximum 4, and duration is 10 min, thats like 20% of total game time.
Yeah.
I kept the E not massively strong, since it has the active escape ability, I didn't think it should be as strong as other similar skills AND have the escape ability as well.
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TimeLord87
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neurotoxin
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TimeLord87
Notable (2)
Posts: 14