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@mrlocket I removed the dagger crit so that she has to go right up and personal to deal her damage instead of being a chance-based Sniper. But she becomes more effective at close range because of the increased crit chance on the daggered target. However, the increased crit chance is always limited to one target, unless you get an aghs. You could make it viable by letting the daggers hit enemies in the fog and/or giving dagger spray a very long range. I mean, why wouldn't you love a blink-cancelling 50% slow and vision on your enemies that pretty much makes them stay in the same place as long as you're attacking them? (Remember that the crit chance is around 30% when attacking enemies with dagger debuff, so your crit chance will always be high when attacking with aghs)
Q. Phantom Dagger
PA throws a phantom dagger at the foe. The foe loses a portion of their maximum health and be slowed for the duration of the dagger. It will fade after a short time. The HP will be given back and slow will be removed if the target has not been killed yet.
W. Mad Dash
PA jumps to a unit with blinding speed and strikes. Can be casted an indefinite number of times as long as a target is in range Each successive dash has a longer cast range. Cannot be cast on the same unit twice in a 5 second period after the last cast on that unit.
Manacost: 15
Cast Range + : 50
E. Blur
PA can only be seen in a certain area by enemies. This area includes in a 400 dotaunit radius and a 90 degree cone in front of them. When PA enters this zone, she gains an attack speed bonus. When outside of it, she gains a movement speed bonus.
AS Bonus: 35 / 45 / 55 / 65
MS Bonus : 25%
Ult. Coup de Grace
PA deals massive crits to her enemies. If she lands a killing blow on an enemy hero, it increases he damage of her crits.
I think PA focuses on executing enemies so i suggest this change : Coup de Grace : auto attacking enemy below 20/35/50% health will always trigger the crit. This 100% crit chance can only happen to the same enemy once every 15s. Aghanim's Scepter : Stifling Dagger and Phantom Strike now pierces BKB. Additionally, killling an enemy refreshes Phantom Assassin's abilities
W. Mad Dash
PA jumps to a unit with blinding speed and strikes. Can be casted an indefinite number of times as long as a target is in range Each successive dash has a longer cast range. Cannot be cast on the same unit twice in a 5 second period after the last cast on that unit.
Manacost: 15
Cast Range + : 50
E. Blur
PA can only be seen in a certain area by enemies. This area includes in a 400 dotaunit radius and a 90 degree cone in front of them. When PA enters this zone, she gains an attack speed bonus. When outside of it, she gains a movement speed bonus.
AS Bonus: 35 / 45 / 55 / 65
MS Bonus : 25%
The W sounds kinda OP to me. If there were a 5v5 engagement PA could basically infinitely jump from target to target. If she hits each target a few times before going on to the next, that 5seconds limiter will already have expired.
How does the E interact with multiple targets? lets say she is within this zone of 1 hero, but outside it of another.
The Q idea seems nice, but imo lacks synergy with the rest of her skills.
I think PA focuses on executing enemies so i suggest this change : Coup de Grace : auto attacking enemy below 20/35/50% health will always trigger the crit. This 100% crit chance can only happen to the same enemy once every 15s. Aghanim's Scepter : Stifling Dagger and Phantom Strike now pierces BKB. Additionally, killling an enemy refreshes Phantom Assassin's abilities
I like your idea ,but Aghanim's sceptre upgrade is too powerful for 4200g
What if aghanims would give PA permanent evasion? Like 15/20% even with true strike? She would be much more viable late game, and people might even not bother getting true sight because of that, which would make her a pain to deal with
What if aghanims would give PA a permanent miss percentage? Like 15/20% even with true strike? She would be much more viable late game, and people might even not bother getting true sight because of that, which would make her a pain to deal with
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