Help Support Our Growing Community

DOTAFire is a community that lives to help every Dota 2 player take their game to the next level by having open access to all our tools and resources. Please consider supporting us by whitelisting us in your ad blocker!

Want to support DOTAFire with an ad-free experience? You can support us ad-free for less than $1 a month!

Go Ad-Free
Smitefire logo

Join the leading DOTA 2 community.
Create and share Hero Guides and Builds.

Create an MFN Account






Or

5 Votes

Venomancer | Azwethinkweiz

June 16, 2012 by Vexxed
Comments: 4    |    Views: 59898    |   


Quick Comment

You need to log in before commenting.

[-] Collapse All Comments

Sort Comments By
1
[-]
DirtGrub (13) | August 14, 2012 6:17pm
I like the way rhe second build went. I love playing veno as a ganker, especially with a ranged hero/carry. Sniper and windrunner are my faborites, they get an easy kill every time. Somethings you might want to consider are phase boots, so you can get in and pop that ulty, then force staff urself outta there. With the scepter and good team play anybody affected by ur ulty is now dead. Shadow blade is another item to shoot for instead of phase boots. Same story, pop the ulty then force staff out. It can be done. Ive had shadow blade treads aghanims and almost a butterfly before
1
[-]
kirbyruled (16) | June 18, 2012 12:43pm
Vexxed wrote:

TBH I never stick to one specific build when roaming, more levels in poison sting is a safer choice as damage casused by gales are dependant on hitting gales.....which can be quite challenging for new veno players. The initial reason I don't go level 3 so early is simply because their is no gain in strike damage, which is quite noticeable at early levels.


I don't know man, you point and click (very fast projectile speed), if you get within 500~ range it's usually a straight shot.

Still +Rep/+1, this is pretty much standard Venomancer.
1
[-]
Vexxed (3) | June 18, 2012 8:28am
TBH I never stick to one specific build when roaming, more levels in poison sting is a safer choice as damage casused by gales are dependant on hitting gales.....which can be quite challenging for new veno players. The initial reason I don't go level 3 so early is simply because their is no gain in strike damage, which is quite noticeable at early levels.
1
[-]
jaslam (21) | June 18, 2012 7:55am
+1 - simple all around build for this hero, and played as he should be.

Only question - for build 2 (roaming build) why get 2 points of poison sting, rather than 3 points of gale? mana cost and damage? does level 2 poison sting really do more damage than level 3 gale?

If so - why not just get 3 levels of poison sting?
Loading Comments...
Load More Comments
Similar Guides
Featured Heroes

Quick Comment (4) View Comments

You need to log in before commenting.

DOTAFire is the place to find the perfect build guide to take your game to the next level. Learn how to play a new hero, or fine tune your favorite DotA hero’s build and strategy.

Copyright © 2019 DOTAFire | All Rights Reserved