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DotA2 Skill: Upheaval




Upheaval


Casting Method:Active
Targetting Method:Point
Allowed Targets:Enemy Units
CHANNELED - A powerful slowing and damaging current that grows stronger as it's channeled. Lasts up to 10 seconds. Enemies are slowed for 3 seconds after leaving the area or the spell ends.


Radius: 575 / 600 / 625 / 650
Slow Per Second: 11% / 14% / 17% / 20%
Max Slow: 55% / 70% / 85% / 100%
Damage Per Second: 10
Max Damage: 35 / 60 / 85 / 110
Max Channel Duration: 10 / 12 / 14 / 16


While channeling, Warlock spawns a minor imp every 2 seconds that lasts for 15 seconds and explodes dealing damage to all enemies around them upon death.
Mana Cost: 100 Cooldown Time: 60 / 50 / 40 / 30
Additional Information
Demnok manipulates space-time, impairing entire armies.

Notes:
  • The longer the spell gets channeled, the stronger units will get slowed when standing inside the area.
  • The strength of the slow is based on the channel duration, not on how long a unit stands in the affected area.
  • The slow percentage increases by 3.5% / 7% / 10.5% / 14% in 0.5 second intervals, starting 0.5 seconds after spell cast.
  • So it takes 12.5 / 6.5 / 4.5 / 3.5 seconds for the slow to reach the 84% slow cap.
  • The slow debuff is applied or refreshed in the same intervals.


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