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DotA2 Skill: Icarus Dive




Icarus Dive


Casting Method:Active
Targetting Method:Point
Allowed Targets:Enemy Units
Phoenix dives forward in an arc with a fixed distance in the targeted direction, dealing damage over time and slowing the movement speed of any units it comes into contact with, and then orbiting back to his original position. If Phoenix casts Supernova, the dive ends. Costs 15% of current health to cast.

Range: 1100 / 1200 / 1300 / 1400
Area of Effect: 200
Width: 500
Duration: 4
Damage Per Second: 20 / 40 / 60 / 80
Movement Slow: 10% / 15% / 20% / 25%
Health Cost: 15% of Current health
Cooldown Time: 40 / 35 / 30 / 25
Additional Information
Debuff can be purged, but the dive cannot be.

Though no stranger to travelling the cosmic void, soaring within an atmosphere offers unique pleasures.

Notes:
  • Icarus Dive will be interrupted if Phoenix is stunned.
  • Phoenix can attack, use items, and abilities (except Sun Ray; trying to use it will waste cooldown) while Diving.
  • The health cost (15% of current health) is direct HP removal.
  • Total damage : 40 / 120 / 200 / 280.
  • Does not disjoint projectiles, and Phoenix is still vulnerable while Diving.
  • Has a cast point of 0.2.


Skill Discussion

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xCO2 (72) | January 28, 2014 3:02pm
Notes:
  • Icarus Dive will be interrupted if you are stunned during it.
  • The HP cost (15% of your current HP) is direct HP removal.
  • Total damage : 40/120/200/280

Patch 6.80
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