Help Support Our Growing Community

DOTAFire is a community that lives to help every Dota 2 player take their game to the next level by having open access to all our tools and resources. Please consider supporting us by whitelisting us in your ad blocker!

Want to support DOTAFire with an ad-free experience? You can support us ad-free for less than $1 a month!

Go Ad-Free
Smitefire logo

Join the leading DOTA 2 community.
Create and share Hero Guides and Builds.

Create an MFN Account






Or

DotA2 Skill: Wrath of Nature




Wrath of Nature


Casting Method:Active
Targetting Method:Unit / Point
Allowed Targets:Enemy Units
Damaging energy bounces around the map, striking enemies close to the cast point that are in vision. Each enemy hit beyond the first adds damage, up to the maximum after 16 are hit.


Range: Global
Max Targets: 18
Damage: 100 / 140 / 180
Damage Addition per Bounce: 10%


Lowers cooldown from 85 to 60. Entangles all enemies it hits. Duration scales from 1.5 seconds up to 3 seconds at max bounce.
Mana Cost: 130 / 160 / 190 Cooldown Time: 85(60)
Additional Information
Nature's Prophet calls Verodicia's fury to strike down those who might ravage the wilderness.

Damage is blocked, bounces are not.

Blocked by Linken's Sphere. Completely blocks damage and bounces if holder is primary target, otherwise only blocks damage.


Skill Discussion

Quick Comment

You need to log in before commenting.

[-] Collapse All Comments

Sort Comments By
1
[-]
Donk_illMe (6) | October 31, 2011 9:19am
Summons damaging energy to swath around the map and damage random enemies. Each enemy hit beyond the first adds 7% damage.
Loading Comments...
Load More Comments
Featured Heroes

DOTAFire is the place to find the perfect build guide to take your game to the next level. Learn how to play a new hero, or fine tune your favorite DotA hero’s build and strategy.

Copyright © 2019 DOTAFire | All Rights Reserved