Help Support Our Growing Community

DOTAFire is a community that lives to help every Dota 2 player take their game to the next level by having open access to all our tools and resources. Please consider supporting us by whitelisting us in your ad blocker!

Want to support DOTAFire with an ad-free experience? You can support us ad-free for less than $1 a month!

Go Ad-Free
Smitefire logo

Join the leading DOTA 2 community.
Create and share Hero Guides and Builds.

Create an MFN Account






Or

DotA2 Skill: Drums of Slom




Drums of Slom


Casting Method:Passive
Targetting Method:No Target
Allowed Targets:Enemies or Allies
Grants Drums of Slom.

Attacks from Beastmaster or a nearby unit he controls will cause him bang his drum, dealing damage to nearby units and healing Beastmaster and units under his control for a portion of the damage dealt. Every attack decreases the interval between drum hits down to a minimum of 0.5s between hits after 20 attacks. If no attacks are made, the intervals gradually increase.

Using Primal Roar counts as 10/15/20 attacks, based on the current level of Primal Roar.

Damage Radius: 600
Attacks for Shortest Interval: 20
Shortest Drum Interval: 0.4
Longest Drum Interval: 3
Drum Hit Damage: 80
Heal from Heroes: 20%
Heal from Creeps: 5%

Skill Discussion

Quick Comment

You need to log in before commenting.

[-] Collapse All Comments

Sort Comments By
Loading Comments...
Load More Comments
Featured Heroes

DOTAFire is the place to find the perfect build guide to take your game to the next level. Learn how to play a new hero, or fine tune your favorite DotA hero’s build and strategy.

Copyright © 2019 DOTAFire | All Rights Reserved