Help Support Our Growing Community

DOTAFire is a community that lives to help every Dota 2 player take their game to the next level by having open access to all our tools and resources. Please consider supporting us by whitelisting us in your ad blocker!

Want to support DOTAFire with an ad-free experience? You can support us ad-free for less than $1 a month!

Go Ad-Free
Smitefire logo

Join the leading DOTA 2 community.
Create and share Hero Guides and Builds.

Create an MFN Account






Or

10 Votes

The Fightin' Titan

May 16, 2013 by Zombrero
Comments: 10    |    Views: 99257    |   


Quick Comment

You need to log in before commenting.

[-] Collapse All Comments

Sort Comments By
1
[-]
A_toerag | November 9, 2015 9:19am
I'm pretty sure you cannot get Earth Splitter at lvl 15 if skilled at lvl 6 and 11? Or am I really stupid.
1
[-]
masaaki14 (11) | June 14, 2015 5:33am
This is a very old guide. Times were different then. Core items remain the same more or less, but there are many new additions that could be very useful.
1
[-]
FurnoXL | June 14, 2015 3:47am
I think its a good guide, but i rather to use bkb not linken and i also buy force staff thats really helpfull why you did not recomended force staff??
1
[-]
Peppo_oPaccio (70) | May 16, 2013 4:45am
If you're not soloing, a pair of Arcane Boots are a lot more efficient in terms of mana management and cost (as you don't have to buy the Treads): tread switching is unnecessary when you already have a decent mana pool and you won't even notice the lack of more attack speed as you should be chasing and not fighting a stunned/disabled enemy.

For this reason, I find the Phase Boots very convenient when you have a Soul Ring: some people like you prefer tread switching and safe combos over more chasing/killing potential, but it's personal preference.
1
[-]
Zombrero | May 16, 2013 12:35am
Very valid input once again. You've made some great points, so I've updated the skills.
1
[-]
TangoNCash (3) | May 15, 2013 8:32am
Hey I would deffo change the skill build. You want to max ancestral spirit ASAP, and you need levels of Echo Stomp -- preferably level 3 -- to get your ult off.

All up to you but I would experiment a bit and see what works best for you
1
[-]
Zombrero | May 9, 2013 10:40pm
@ TangoNCash

I used to be crazy about Tranquil Boots, arguing with anyone who said they weren't a valid item. After the recent nerf however, I find it hard to win these sort of arguments anymore. The increase in the cool down to 60 seconds makes Tranquil Boots a too unreliable heal for solo laning with a melee if your trying to counteract Soul Ring damage. It's not impossible, but it forces you out of lane at risk of the heal being cancelled. Tango's grant a much more reliable heal which allows more aggressive laning/last hitting.

I haven't included a Mechanism in my build as of yet, but not because it's a bad item on Elder Titan. For anyone reading, if your team needs you to build a Mechanism, read TangoNCash's guide instead. I figure there's no point in us writing the same guide, so I'm more coming from a Soul Ring/ Power Treads combo, mainly for solo laning. I find it almost impossible to have a Mechanism without building Arcane Boots to solve your mana issues.
1
[-]
TangoNCash (3) | May 7, 2013 6:38am
hey I like what you've added!

Random thought I had: if you need to keep your hp up in lane, why not build some Tranquil Boots early on? You could disassemble them later to make other items (make a Ring of Basilius and start on your Mekansm) and upgrade to power treads later.
1
[-]
Zombrero | May 7, 2013 5:22am
Noted and updated. Thanks for the feedback TangoNCash. I've reworked this guide a fair bit with your great input. :)
1
[-]
TangoNCash (3) | May 6, 2013 6:47am
I think the idea of rushing a Soul Ring in the offlane is super interesting because of how you'd get to harass constantly.

But I'm not crazy about the rest of the items that follow it up. I feel like a Drum of Endurance gives you a lot more utility than a Sange and is 400 gold cheaper. (Mostly because your attack speed is so slow that your are unlikely to get a Sange proc) I think an Orb of Venom is nice, but the movespeed buff from ancestral spirit should help you chase anyway: save the money and buy something else.

The Sange and Yasha is only 600 gold less than a Shiva's Guard, and if I had the choice between the two I'd definitely take the latter, it's a much better luxury item because it really helps you with your mana issues, boosts your survivability, and gives you more teamfight utility.

Finally, I disagree with the skill build. I think Natural Order is surprsingly good early-game, but this build is holding back your amazing ulti all the way to level 9! Without Echo Stomp you're going to have a hard time ganking or landing that ulti anyway.

If you love Natural Order, why not go 2-4-4-1? (wqwewrwqeee) With two points in Echo Stomp you'll have enough stun to land your ulti, have one point in your ulti up, and have the natural order maxed by 11. With this build you are really at near your peak at 11.

Anyhow, just my two cents! I've been thinking about how to play this dude quite a bit and I like some of the ideas here.
Loading Comments...
Load More Comments
Similar Guides
Featured Heroes

Quick Comment (11) View Comments

You need to log in before commenting.

DOTAFire is the place to find the perfect build guide to take your game to the next level. Learn how to play a new hero, or fine tune your favorite DotA hero’s build and strategy.

Copyright © 2019 DOTAFire | All Rights Reserved