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first off thank you all for advices and criticsm i really appriciate.. but this is my first guide ever so ofcouse it will be messed up.. and i can see that many of you did not uderstand concept of this guide... Main idea was, since this is pub and it is not likely that once u build meka and max eidolons rest of the team will go with you, to grab early blink and makes tons od damage with midnight pulse, kind of solo player u against all :D i explained in guide that enigma is only hero that can deal damage and kill hero even if enemy hero have 6k hp, bkb and pipe but all critics taken as advice and i will work on it to make it better thank you all guys
1- as all said it is not jungle build. your enigmalets! are tooo weak!
2- also midnight pulse is extremly good spell one of the best non ulti spells but it is useless early as it is percentage base.
3- shadow blade can be used as an initiating item since you can follow enemy and initiate at right moment it is easier to carried BUT higher risk because u can be deteceted (situtational)
@apaz, regardless of how useful you think the spell is, you HAVE to take an early point in Midnight Pulse for jungling. It destroys tree's so you can move between camps faster. And it is very useful. If you go into lane for a gank and you have one stun + Malefice if you have a couple of levels in it it does a very decent amount of damage.
Saying that, i wouldn't complain with just one point in it with Demonic Conversion maxed first then Malefice second is fine.
Basically, Midnight Pulse is one of the worst spells in the game. you just go like "Yeah! Bet you don't wanna... Stand on that! OH!" The thing is, it does almost no damage at early levels, and remains worthless later in the game, even though it scales as a percentage. You need the levels in Demonic Conversion and Malefice to remain useful to your team, and to farm a quick blink to go with your Black Hole so that you can, you know, contribute to your team. Leveling Midnight Pulse over and levels 2-3 of Black Hole and stats is okay, because if you look at what the extra levels of Black Hole actually give you, Midnight Pulse, sucky as it is, may be situationally better, like if you were playing against a Tusk, or another initiator like such.
Other than all of those problems, Formatting. Read the guide.
Other than THOSE problems, the guide is... sort of okay. It basically needs about 12 hours more work put into it is the only thing. The main reason that you make a guide is to teach about the hero, and I don't think that I've really learned anything. Spend a few more hours staring at Enigma's skills, and then start saying things about them.
I, honestly, cant get past the skill build. You are not going to farm the jungle quickly/efficiently with lvl 1 Eidolons. If you want to help out the lane go 1-3-1, if you don't 0-3-2.
And you can put the second level in Balck Hole without fear of messing up the refresher use. You build Mana boots (you haven't suggested any boots btw...) so Midnight Pulse > Black Hole > Boots > Refresh > boots > Black Hole is fine. Just (1015 used of 1074 at level 11). But you still have the Soul Ring to make sure!
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if you can't improve this (bad word) by simple logic, I invite you to play another cuople of hundred games of dota and grow up, then come back.
Yes to clarify I'm a mean person with high standards, suck it up
2- also midnight pulse is extremly good spell one of the best non ulti spells but it is useless early as it is percentage base.
3- shadow blade can be used as an initiating item since you can follow enemy and initiate at right moment it is easier to carried BUT higher risk because u can be deteceted (situtational)
Saying that, i wouldn't complain with just one point in it with Demonic Conversion maxed first then Malefice second is fine.
1. Demonic Conversion
2. Malefice
3. Demonic Conversion
4. Malefice
5. Demonic Conversion
6. Black Hole
7. Demonic Conversion
8. Malefice
9. Malefice
10. Midnight Pulse
11. Midnight Pulse
12. Midnight Pulse
13. Midnight Pulse
14. Black Hole
15.Stats
16. Black Hole
Basically, Midnight Pulse is one of the worst spells in the game. you just go like "Yeah! Bet you don't wanna... Stand on that! OH!" The thing is, it does almost no damage at early levels, and remains worthless later in the game, even though it scales as a percentage. You need the levels in Demonic Conversion and Malefice to remain useful to your team, and to farm a quick blink to go with your Black Hole so that you can, you know, contribute to your team. Leveling Midnight Pulse over and levels 2-3 of Black Hole and stats is okay, because if you look at what the extra levels of Black Hole actually give you, Midnight Pulse, sucky as it is, may be situationally better, like if you were playing against a Tusk, or another initiator like such.
Other than all of those problems, Formatting. Read the guide.
Other than THOSE problems, the guide is... sort of okay. It basically needs about 12 hours more work put into it is the only thing. The main reason that you make a guide is to teach about the hero, and I don't think that I've really learned anything. Spend a few more hours staring at Enigma's skills, and then start saying things about them.
Some of my guides as Examples:
Lina Mid
Definitive Prophet
And you can put the second level in Balck Hole without fear of messing up the refresher use. You build Mana boots (you haven't suggested any boots btw...) so Midnight Pulse > Black Hole > Boots > Refresh > boots > Black Hole is fine. Just (1015 used of 1074 at level 11). But you still have the Soul Ring to make sure!