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In my opinion, it's an efficient way to spend your time when there are no enemies facing your trilane: the only thing that could make this difficult is the missing Quelling Blade that a support KotL would never buy.
This can actually work, I'll try it as soon as you add images! +1 for now.
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This can actually work, I'll try it as soon as you add images! +1 for now.
Just some information that should be included for the readers.