7k Immortal Grandmaster Support Undying - 7.37e
Mrki55
January 29, 2025
Skills Guide
Decay
Cast decay to drain enemy laners health and set them up for a kill. Once the enemy laners are weak, use tombstone, blood grenades, or help from teammates to secure kills.
You should always try to decay as many heroes as possible in the aoe.
Stolen Health is not restored to enemies upon expiration.
Soul rip:
Max soul rip second if teamfights are fast and you nede to get clutch kills or heals.
Use soul rip to heal yourself, teamates and tomb (if its effective) or use it to secure a kill.
Make sure to position yourself around creeps/units before using it. Rips health from 10 units in 1300 radius around undying.
Always heals tomb for maximum amout no matter the unit count.
Max damage/heal per lvl: 150/250/350/450
Tombstone:
Tombstone continuously spawns zombies that damage and slow their victims.
If left unchecked the zombies will overwhelm the enemy team.
Both tomb and zombies grant vision, zombies even chase after enemies into fog.
If an enemy becomes invisible zombies will die.
You can place tomb on cliffs where it will gain unobstructed vision and evasion against ranged attacks.
Even if tomb is destroyed you forced the enemy to spend attacks destroying it.
Flesh Golem:
Use flesh golem to sustain more damage and amplify damage you and your teammates deal to enemies.
Always use golem before entering fights.
Plaque debuff works on roshan.
If you die Flesh Golem is dispelled upon respawning.
Ceaseless Dirge:
Undying biggest fear is dying before a fight starts, ceaseless dirge negates that fear.
Becomes available at min 6:30.
Has 8 min cd.
Talents Guide
-15 seconds tombstone cooldown:
Tombstone is a valuable spell and its important for it to come of cd faster.
or
+50 Decay damage:
More decay damage lets you proc zombie deathlust faster.
Great for killing summons, depushing and flash farming.
+10 Soul rip damage/heal:
Always delay this talent until you max soul rip.
Take soul rip talent when:
-Your allies are strong and keeping them alive is more important than dealing damage.
-Its hard for you to summon zombies with mitts and healing from the backline is better.
-Enemy team has heroes who benefit from allies having low hp.
Avoid soul rip talent when:
-Enemy team has healing canceling and reducing debuffs.
or
+20 Zombies damage:
Take zombie talent when:
-Tombstone often gets out of control.
-Allies have armor reducing debuffs or items.
-You are creating alot of pressure in fights.
Avoid zombie talent when:
-Enemy heroes can deal with zombies.
-Enemy heroes kill tombstone with ease.
Spawn tombstone on death:
Undying bolsters his team and disrupts his enemies, making him a high-priority target to kill early in fights. This talent punishes enemies when they kill you by summoning a tombstone, forcing them to destroy it or be overwhelmed by zombies if it gets out of control.
Multiple tombstones do not share a spawn rate, meaning the more tombstones you drop, the faster zombies spawn. But Undying has a max zombie cap of 64 zombies no matter how many tombstones are summoned.
or
-2sec Decay cd:
Take decay talent when:
-You have powerfull sustain items and find it hard to die.
-You team needs more damage.
+6 tombstone attacks to destroy:
Increases tombstone health to 14 attacks.
Great talent when Bunkering allies is your main priority.
Extends tombstones lifespan in fights increasing the possiblity of it overwhelming the enemy team with zombies.
or
+50% flesh golem str bonus:
Use this talent to amplify all the strength gained from decay, base strength and items.
The longer you stay alive the longer you protect your team and debuff enemies.
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