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My Dream 6.80 Changelog

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Forum » Hero & Item Ideas » My Dream 6.80 Changelog 5 posts - page 1 of 1
Permalink | Quote | PM | +Rep by venoxxis » December 23, 2013 8:32am | Report
New heroes:
Thaedin, Knight Captain
Spoiler: Click to view

Rae'garve, Vampire Lord
Spoiler: Click to view


Axe

ASU Remake
Increases HP Threshold from 250/350/450 to 300/450/625.
Increases Speed Bonus from 40% to 100%.
Reduces cooldown to 6.

Alchemist

Chemical Rage
Now gives 10/20/30% MS instead of 60 MS.

Anti-Mage

STR gain increased to 1.9
AGI increased to 26 + 4.2
INT gain increased to 2.1
BAT decreased to 1.25
Base damage increased by 10
Base armor increased by 3

Mana Break
Mana Burn amount changed to 7/10/13/16% of max mana
Deals damage equal to mana burned
No longer a unique attack modifier
Goes through spell immunity

Blink
Max distance increased to 1000/1100/1200/1300
CD reduced to 16/12/8/4
Mana cost reduced to 40
Cast time removed
Now increases movement speed by 15/20/25/30% for 2 seconds

Spell Shield
Now reduces duration of disables by 20/40/60/80%
No longer increases magic resistance but reduces spell damage by 20/40/60/80%
Can now block a single-target spell once every 26/20/14/8 seconds

Mana Void
Now does pure damage and goes through spell immunity
Damage increased to 1/1.75/2.5x missing mana
AoE increased to 400/475/550
Stuns for 1 second

Bloodseeker

Rupture reworked, now a non-ultimate
Deals 15/30/45/60% of the distance moved in damage, HP Removal
Takes 50% damage from all sources except from the affected unit/hero for the duration
5 sec duration
35/30/25/20 sec CD
150 Mana

Strygwyr's Thirst reworked, now an ultimate
Global AoE
Gives 20/40/60 AS, 10/20/30 Damage and 10/20/30% MS per hero below 50% HP

Bristleback

Warpath
Now gives 10/15/20 AS per stack, 30 base AS

Centaur

Stampede
Increased duration to 4.5 seconds

Chaos Knight

Starting STR increased to 25
STR gain increased to 3.5
Starting AGI increased to 20
AGI gain increased to 2.5
Starting INT increased to 23
INT gain increased to 2

Chaos Bolt
Mana cost reduced to 100
Damage changed to 50-200/100-250/150-300/200-350 magical damage (250-400 magical damage with ASU)
Cast range changed to 500/750/1000/1250 (1500 with ASU)
Projectile speed increased 2000 (3000 with ASU)
Stun duration changed to 2/2-3/2-4/2-5 seconds (3-5 seconds with ASU)
ASU removes cooldown, adds 300 AoE, 50% Chance to throw an extra bolt and makes it a charge-type ability that can have up to 2/3/4/5 charges, gains a charge every 10 seconds.

Reality Rift
Mana cost reduced to 25
Bonus damage increased to 100/125/150/175 physical damage (200 physical damage with ASU)
Cast range increased to 700/900/1100/1300 (1500 with ASU)
Phantasm search radius increased to 2000 (Global with ASU)
Added Slow that slows the target's MS and AS by 20/40/60/80% for 3 seconds (100% with ASU)
ASU removes cooldown, makes phantasms benefit from bonus attack damage and makes it a charge-type ability that can have upto 2/3/4/5 charges, gains a charge every 24/18/12/6 seconds.

Chaos Strike renamed to Chaos Mojo
Critical chance increased to 25% (30% with ASU)
Critical damage changed to 2/2-3/2-4/2-5x (3-5x with ASU)
Added Bash with 25% chance (30% with ASU) to stun for 1/1-1.5/1-2/1-2.5 seconds (1-3 seconds with ASU)
ASU adds Reflect with 15/20/25/30% chance to reflect both attacks and abilities.

Phantasm
Phantasm now increases Chaos Knight's attack damage, attack speed and movement speed by 50/100/150 (200 with ASU)
Phantasms are no longer considered illusions, so they cannot be purged and can bash and slow but cannot cast active abilities or items.
Extra phantasm count increased to 1-3/1-5/3-5 (5 with ASU)
Adds a 50% extra duration chance to increase duration by 1-9/1-18/9-18 seconds (18 seconds with ASU)
ASU gives Chaos Knight 1800/1800 unobstructed vision ang movement, 40/60/80% taken damage reduction, magic immunity, disable immunity, increases phantasm count to 2/3/4, reduces phantasm damage taken to 100%, reduces cooldown to 100 seconds and reduces mana cost to 100/150/200.

ASU
Upgrades all of Chaos Knight's abilities and adds a new ability that depends on the level of phantasm:

Chaos Beam (100/150/200 Mana) (100 second cooldown)
Chaos Knight fires a beam up to 3000/4000/5000 units away in a 450 AoE continuously for 10/15/20 seconds. Deals 40/70/100 + 1/3/5x Attack Damage per 0.5 seconds and slows MS and AS by 40/60/80%. Stuns enemies hit for 3/4.5/6 seconds.

Clinkz

Deathpact
Bonus HP removed
Bonus damage from 5/6.5/8% to 10/13/16%.

Doom

Doom
Increased duration to 14/17/20 seconds
Decreased DPS to 20/30/40

ASU Reworked
Increases duration to 14/18/22 seconds
Increases DPS to 40/60/80
900 AoE requirement for duration pause

Dragon Knight

Increased MS to 300

Breath Fire
Damage increased to 100/175/250/325

Dragon Tail
Stun duration increased to 2/2.5/3/3.5

Dragon Blood
HP Regen changed to 0.5/1/1.5/2% of Max Hp per second

ASU
Gives flying movement
Gives unobstructed vision

Huskar

Base Magic Resistance decreased to 5%

Berserker's Blood
Bonus MR from 4/5/6/7% to 2/3/4/5%.
Bonus AS from 5/10/15/20 to 4/8/12/16.

Juggernaut

Blade Dance reworked
Now decreases BAT
1.52/1.44/1.36/1.28

Lifestealer

Rage
CD decreased to 14 seconds

Lycanthrope

Main Attribute Changed to Agility

New Stats
Strength - 26 + 3
Agility - 23 + 3.9
Intelligence - 21 + 2.4

Spirit Wolves
Duration increased to 60 seconds
Decreased Mana cost to 100
Increased HP to 400/600/800/1000
Increased Attack Damage to 39-41/59-61/79-81/99-101
Magic Immune
Lvl 4 Wolves gain 30% Lifesteal
25% Chance to Bash for 1 second
Wolves count stack now
Wolves' Critical Chance increased to 50%
Wolves' Critical Damage decreased to 150%

Howl
Bonus damage for heroes increased to 25/50/75/100 Damage
Bonus damage for non-heroes increased to 10/20/30/40 Damage
Adds to base damage
Now doesn't cost mana
Decreased cooldown to 30/25/20/15 seconds

Feral Impulse
Increased bonus attack damage to 20/30/40/50% Base and Raw Bonus Damage
Increased bonus attack speed to 20/30/40/50 Attack Speed
Now global AoE

Shapeshift
Grants permanent invisibility while active with 4/3/2 second fade time
Grants 20/35/50% evasion while active
Increased Crit Chance to 50%
Decreased Crit Damage to 150%
Increased Duration to 20/25/30 seconds

ASU
Grants 25/50/75% evasion on attacks and abilities while active
Fade time decreased to 3/1.75/0.5 seconds
Increases Duration to 25/35/45 seconds
Decreases Cooldown to 100/70/40 seconds
Decreases BAT to 1.4/1.2/1.0
Increases Crit Damage to 250/375/500% (Also affects wolves)
Crit now slows MS/AS by 100% for 3 seconds
40% Chance to Bash for 1.75 seconds
The effect of Feral Impulse is increased to 2/3/4x
40/70/100% Cleave (upto 550 units away in a cone and applies all basic attack effects on affected enemies)
Attacks reduce the target's armor by 10/20/40 and deal 50/100/200 HP Removal DPS for 3 seconds. Stacks infinitely
1000 Movement Speed
Unobstructed Movement
Unobstructed Vision
750/1500/3000 HP
75/150/300 Armor
Magic Immunity
100% Magic Resistance
CC and Disable Immunity

Magnus

Empower
No longer removed by BKB

ASU
Increased stun duration to 2.5/3.25/4 seconds
Decreased CD to 80/70/60 seconds
When affected by skewer:
150/325/500 Damage
3/4.25/5.5 sec Stun

Mirana

Starfall
The extra thingy now deals 100% damage

Nature's Prophet

Teleportation
Cooldown increased to 80/60/40/20 seconds

Necrophos

Reaper's Scythe
Now stuns for 1/2/3 seconds before applying damage

Omniknight

Repel
No longer purgeable

Guardian Angel
No longer removed by magic immunity

Oracle

BAT increased to 1.7

Purifying Flames
Cooldown increased to 5 seconds

False Promise
Cooldown increased to 60/50/40 seconds

Phantom Assassin

Stifling Dagger
Damage increased to 50/100/150/200
Slow increased to 100% and now affects both Attack Speed and Movement Speed
Now deals full damage to heroes

Phantom Strike
Increased bonus AS to 300 for 5 attacks

Blur
Now doesnt get nullified by Monkey King Bar

Coup De Grace
Now gives 15/20/25% chance to attack 2/3/4 more times instantly instead of 15% chance to deal 2.3/3.4/4.5x damage. Extra attacks apply all Unique Attack Modifiers, Critical Strike, Bash and etc.

Phantom Lancer

Phantom Edge now the 3rd Skill
5/10/15/20% Magic Resistance
2/4/6/8% Illusion duplicate chance

Juxtapose now the Ult
4/7/10 Max Illusions
400% Damage taken
25% Damage dealt
18% Chance to create an illusion
20 sec Duration

Puck

Illusory Orb
Damage increased to 75/150/225/300

Waning Rift
Damage increased to 75/150/225/300
Silence Duration increased to 1/2/3/4 seconds

Dream Coil
Initial Damage increased to 100/200/300

ASU Remake
Increases Coil Duration to 8 seconds
Now has 3 separate coils
1st coil - 125 AoE, 250 Break Range
2/4/6 sec stun, 100/200/300 Damage
2nd coil - 250 AoE, 500 Break Range
1.5/3/4.5 sec stun, 100/200/300 Damage
3rd coil - 375 AoE, 750 Break Range
1/2/3 sec stun, 100/200/300 Damage

Riki

Backstab
Deals double damage on smoke

Permanent Invisibility
Doesn't break on smoke

Shadow Fiend

Shadowraze
Increased Mana Cost to 100

Necromastery
Max souls to 10/20/30/40

ASU
Removes casting time

Shadow Shaman

Mass Serpent Ward
Decreased ward count to 8

Slardar

Sprint
Now a toggle ability

ASU
Increases armor reduction from 10/15/20 to 14/22/30.
Now reduces target's armor by 4 per second for 5 seconds.

Slark

Pounce
Damage is now a constant 140 damage
Applies one instance of essence shift

Shadow Dance
Can now be seen by blue wards

ASU
CD decreased to 30 seconds
Duration increased to 4.5/5/5.5 seconds

Spirit Breaker

BAT decreased to 1.7

Charge of Darkness
Gains Magic Immunity while charging
Increases charge speed from 600/650/700/750 to 750/1000/1250/1500.
Increases stun duration from 1.2/1.6/2/2.4 to 1.5/2/2.5/3 seconds.
Increases CD to 16/14/12/10 seconds.


Empowering Haste
Increases MS Bonus to 20/30/40/50%.
Now removes Spirit Breaker's MS cap.
Now has an active
Converts 10/15/20/25% of MS to AS and Damage.
8 seconds. 20/18/16/14 sec CD. 100 Mana

Greater Bash
Reduces proc chance to 15%
Increases damage to 25/50/75/100% of MS
Increases stun duration to 1/1.5/2/2.5 seconds.

Nether Strike
Gives sight of the target
Now uses 1 second magic immune delay.

ASU Remake
Now also deals 2.5/4/5.5x bonus damage.
Increases cast range from 750 to 1300.
Reduces cooldown from 80/70/60 to 20 seconds.
Procs Greater Bash with double damage and duration.
Increases AoE to 450.
(Passive) Greater Bash now affects a 350 AoE.

Storm Spirit

Overload
2 sec Cooldown

Ball Lightning
Creates a static remnant at the destination dealing only 50% damage.

Templar Assassin

ASU
You can now attack your traps, means you can "psi blades" on it
Your traps now needs 2/3/4 attacks to be destroyed
You deal 1/2/3x Damage against traps
No trap limit

Tidehunter

STR gain increased to 3.5

ASU
CD decreased to 90 sec
Hits all enemies with anchor smash
Anchor Smash now stacks

Timbersaw

Whirling Death
Now always deals pure damage

Tiny

Toss
Now has a toggle ability to affect all or heroes only

ASU Addition
Eat Tree sub-active

Venomancer

Venomous Gale
No longer hits invisible units

Visage

Base Magic Resistance increased to 15%

Void

Time Lock leveling reworked
Stun duration from 1 to 0.4/0.6/0.8/1. 2 for creeps
Chance from 10/15/20/25% to 25%.

ASU Remake
Void's attacks affects everyone in the Chronosphere.
Void gains 100% Time Lock chance while inside the Chronosphere

Warlock

Chaotic Offering
Deals 100 damage

New item:
Caera's Splitter - 6000
Spoiler: Click to view


Abbysal Blade
Removed bash cooldown
Damage increased to 120
Strength increased to 10
Bash now deals 100 bonus damage
Active mana cost decreased to 100
Active cooldown reduced to 30
Active duration increased to 3.5

Battlefury
Recipe changed to Claymore + Broadsword + Perseverance + Quelling Blade + (875)Recipe (5450)
Damage increased to 80
Health regen increased to 10
Cleave damage increased to 60%
Cleave range increased to 450
Now gives 30% bonus damage to creeps
Active - Cuts a tree or destroys a ward

Butterfly
Added Recipe - 750
Stats buffed
40 AGI
40 Damage
40 AS
40% Evasion
Active - Flash - 100 mana - 30 sec CD
Gives you invulnerability for 3.5 seconds

Daedalus
Damage increased to 85
Crit Damage increased to 275%

Heart
Gives 0.75% HP Regen while on CD

MKB
Chance increased to 40%
Duration increased to 0.25 sec

Manta Style
Recipe cost increased to 1400
Agility increased to 40
Strength increased to 15
Intelligence increased to 15
Attack speed increased to 30
Movement speed increased to 15%
Melee illusion count increased to 3
Melee illusion damage dealt increased to 50%
Melee illusion damage taken decreased to 300%
Melee cooldown decreased to 30

Satanic
Recipe cost increased to 1700
Lifesteal increased to 40%
Strength increased to 40
Damage increased to 40
Armor increased to 10
Active bonus lifesteal increased to 260%
Active mana cost reduced to 100
Active cooldown reduced to 30

Scythe of Vyse
Cooldown reduced to 30 seconds

Shadow Blade
Damage increased to 30
Duration increased to 16 seconds
Cooldown increased to 40 seconds

Skull Basher
Duration Reduced to 1 sec
Cooldown Reduced to 1.5 sec

Vladmir's Offering
Recipe changed to:
Perseverance
Helm of the Dominator
Vladmir's Offering Recipe
Recipe cost increased to 1900
Lifesteal now works on range units/heroes
Bonus damage increased to 25%
Mana Regen increased to 150%
HP Regen increased to 6/sec
HP Regen is now an aura
Armor increased to 8

venoxxis



Posts: 31
Permalink | Quote | PM | +Rep by CobraJD » December 23, 2013 10:32am | Report
This is a pretty big buff to everything but Venomous Gale. I love the sound of Caera's Splitter, that sounds amazing.

Still think Thaedin the Knight Captain should not have Skyfall Leap - still seems out of place...

[EDIT] Whoa, Dragon Knight with Aghanim's gains flying movement!! Awesome!

[EDIT 2] Sprint can Toggle? Awesome! Wait... uses Mana? WHOA WHOA!! NO WAY MAN

CobraJD



Posts: 23
Permalink | Quote | PM | +Rep by DaarkGhost » December 23, 2013 11:49am | Report
Not bad, but really, too much OP abilities. and the most is Aghanim's Scepter upgrade for Faceless Void.. 100% proc chance for Time Lock while under Chronosphere? Damage is 100% shared? That's just ridiculous.

This is indeed a dream changelog, and will stay as it is.

DaarkGhost



Posts: 20
Permalink | Quote | PM | +Rep by venoxxis » December 23, 2013 9:23pm | Report
But his current ASU is worthless, it will make you weaker outside the chrono but just as strong without ASU while in chrono. This ASU will make him weaker outside the chrono but stronger in chrono.

venoxxis



Posts: 31
Permalink | Quote | PM | +Rep by neurotoxin » January 31, 2014 7:41pm | Report
Because he was too noob so he buff everything up or nerf things that he hate so yeah, quit DotA and go play LoL

neurotoxin



Posts: 90
Steam: (_ИєυяσтσχiИ¯)

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