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An eerie figure stood alone in a ghost town. What was once a small mining town had turned into a place boarded up, not to keep looters out, but sickness in. The lone figure wheezed, coughed, and fell to it's knees. The Holy Priest had not expected this. The plague that had killed off the town's inhabitants was not a true virus. Rather, it was an entity. An entity of death, plague, and misery. Hallucination, even. The man knew what he saw was not reality, but the fever setting in had already clouded his thoughts. A skeleton nearby suddenly grew back it's flesh, turning into the mother he knew as a child.
He choked out his last few words. Begged for the knowledge of why this... thing... had done this. An ever changing voice whispered in his ears. The Priest struggled to comprehend these words, but it was too late for him. He slowly slipped out of consciousness. Words and images popped into his imagination. Now in a dreamlike state, his senses were overran. The word Morbus rippled across his eardrums. He saw the faint outline of a man leaning over him. The smell of death and rot overtook his nostrils.
The doctor sighed in relief as his patient calmed down. Just last week he had been in here sobbing over his mother as she went through the same ordeal. Extreme fever, chills, increased heart rate. Intense hallucinations, then death. None had survived the sickness yet, but some had made it past the first rounds of hallucinations.
Stats
Health: 511 (2061)
Mana: 234 (1201)
Damage: 57 (139)
Base Strength: 19 (+ 3.4)
Base Agility: 13 (+ 1.6)
Base Intelligence: 18 (+ 3.1)
Movement Speed: 290
Base Armor: 0.86
BAT: 1.7
Attack Range: 450
Abilities
Q: Fever(Target Enemy Unit)
Morbus inflicts the target unit with a powerful fever, decreasing their resistance to damage.
Range: 750
Damage Amplification: 5/10/15/20%
Duration: 5/6/7/8
CD: 15
Manacost: 75/75/50/50
Notes
1. Blocked by Magic Immunity
2. Blocked by Linken's Sphere
3. Can be Purged
4. Does not amplify HP Removal
W: Paralysis(Target Enemy Unit)(Magic Damage)
Morbus paralyzes the target enemy unit, stunning them for a short duration and slowing them for a longer duration.
Range: 600
Damage: 50/50/100/100
Stun Duration: 0.75/1/1.25/1.5
Slow: 90%
Slow Duration: 2/2.5/3/3.5
CD: 15
Manacost: 100
Notes
1. Blocked by Magic Immunity
2. Blocked by Linken's Sphere
3. Can be Purged
4. Slow starts at 90%, then linearly decreases to 0%
5. Slow duration begins when stun is applied
Morbus infects the target allied creep with a sleeping virus. Upon the death of the infected, it violently explodes, dealing damage over time to targets within a certain radius.
Range: 500
Buff Duration: Infinite
Damage per second: 30/40/50/50
Radius: 700
Duration: 5
CD: 30/30/30/20
Manacost: 50/50/50/25
Notes
1. Cannot be used on magic immune targets.
2. Cannot be used on Lone Druid's Spirit Bear.
3. Burn damage can be purged.
4. Blocked by Magic Immunity
R: Delirium(Target Enemy Hero)(Pure Damage)
Morbus invades an enemy's mind, muting them and inflicting them with several symptoms. If the hero dies while under the effect of Delirium, they permanently lose intelligence. Upgradeable by Aghanim's Scepter
Range: 500(625*)
Duration: 5/6/7(6/7/8*)
Damage per second: 25
Miss Chance: 75%
Slow: 0%(25%)
Intelligence loss: 3(5*)
CD: 120(100*)
Manacost: 200/250/300
Notes
1. Partially Blocked by Magic Immunity(Mute persists, other debuffs do not)
2. Blocked by Linken's Sphere
3. Cannot be Purged
So yeah, another hero for you guys. I have added a few more elements of formatting into my ideas. Anyway, I would like some critique on this hero.
-despite his high str growth ill consider him as ganker as he have a stun and damage amplification .
-a semi pusher with 3rd skill but instead of decrease its mana you might want to decrease its cooldown even more, 250 damage for 20 second nuke is just not enough.
are you sure about the ult its so Underpower dude, it deals only 175 damage at max level.
I'd like to point out that his intelligence gain is too high for a hero with such low mana costs (other than the ultimate). I suggest you reduce it to about 2.
I'll post more of my criticism later when I have time.
-despite his high str growth ill consider him as ganker as he have a stun and damage amplification .
-a semi pusher with 3rd skill but instead of decrease its mana you might want to decrease its cooldown even more, 250 damage for 20 second nuke is just not enough.
are you sure about the ult its so Underpower dude, it deals only 175 damage at max level.
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