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I personally have not played Dota 1 (pls don't kill me), but after a trip from China (were apparently Steam is banned...even though China won TI4...gg wp China) I became aware of the huge amount of heroes that were removed from Dota 1. One hero I loved, was the Gambler, and this is my idea on how he could return without being overpowered as ****!
Maverick, the Gambler
Radiant, Agility, Melee
Strength: 20 + 1 to 6 Agility: 19 + 1 to 6 Intelligence: 20 + 1 to 6
Maverick's stat gain is random, but only one 6 can appear each time.
Lore
Maverick was hopeless. He was a drunkard, addicted to gambling, and did nothing to help his household. At the age of 16, he was disowned by his family. At 20, he already had a 6000 gold debt. His income came from a few street acts, and gambling, though he never won much money. One might call him unlucky, but to Maverick, it was just a matter of next time. To him, every time he lost some gold, next time he would surely win it back. Soon enough, all the casino's and Tavern's in his area banned him from entering. This didn't detour him, he just packed up his belonging, and walked to the next settlement. One might believe this story would end with Maverick dying poor and hungry, but Maverick's luck changed. He must have found something in his travel's because soon, he became the infamous, Gambler. With his golden dice, and his old deck of cards, he won every kind of card game and guess ever thought of. To Maverick, gambling lost its magical touch. It became too easy. So Maverick left for even greater challenges, he left for the greatest gamble, war.
He has 3 skills in which he can level 8 times, and his ult can be leveled once when all of his abilities have at least one point in them.
Jackpot!!!
Self
After a short delay, if Maverick is still alive, he instantly gains bonus gold.
Ally or Self
Maverick has a chance to get a lucky blow, causing his base damage to have a sudden increase.
Damage Bonus: 25%/50%/75%/100%/125%/150%/175%/200%
Mana: 75 Cooldown: 20
Ability Machine
Self
Causes each of Maverick's abilities to randomly change (like a slot machine), and he gains a new ability based off how many abilities he has in a row, or that are the same. Same abilities have separate cooldowns. You can level up the abilities by targeting the slot the ability should be in. If an ability does not appear during hte current set, it will always appear after at least 3 tries.
Cooldown: 5 seconds
Gold Steal
Allies and Enemies
2 Jackpots!. Causes every enemy in an AoE to give gold to Maverick. Gold stolen is based off levels of Jackpot.
3 Lucky 7. Causes all chance based passive abilities/attack modifiers to always hit or always miss (depending on if its an ally or enemy). Only one effect can occur at a time, unless the target has Overkill.
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Scezory
Notable (2)
Posts: 104