Faction Primary Attribute Attack Type Role(s) |
: Dire : Intelligence : Ranged : Lane-Support, Pusher, Support |
STR 103 at 25 (16 + 2.3/level) INT 71.5 at 25 (26 + 3.2/level) AGI 62 at 25 (15 + 1.6/level) |
|
Health at lvl1: 520 Mana at lvl1: 387 Armor at lvl1: 2.5 |
|
Health Regen at lvl1: 1.6 Mana Regen at lvl1: 1.3 Damage at lvl1: 47-53 |
|
Att/Sec = 1/0.67 Magic Resistance 25% Movement speed = 290 |
Attack Speed = 100 Turn Rate = 0.5 Vision Range = 1800/1800 Attack Range = 600 Projectile Speed = 1200 Base Attack Time = 1.7 Damage Block = 8 Collision Size = 24 Legs = 2 Gib Type = Wood |
Casting Method Targeting Method Allowed Targets Duration Heal/Damage per Second |
: Active : Point : Ground : 5 : 50/110/170/230 |
|
Range Radius Mana Cost Cooldown Time |
: 130 : 300 : 250 : 40/34/28/22 |
Casting Method Targeting Method Allowed Targets Damage over time |
: Active : Unit/point : Enemy Unit : 20/40/60/80 |
|
Range Radius Mana Cost Duration Cooldown Time |
: 525 : 250 : 110/130/150/170 : 5 : 28/24/20/16 |
Casting Method Targeting Method Max Trees Bonus Health Regen |
: Active : Point : 2/3/4/5 : 2/3/4/5 |
|
Range Radius Mana Cost Recharge Time Vision |
: 600 : 800 : 110/130/150/170 : 50 : 600 |
Casting Method Targeting Method Allowed Targets Duration Heal/Damage |
: Active : Point : Ground : 5 : 300/450/600 |
|
Range Radius Mana Cost Cooldown Time Damage per Second |
: 550 : 355 : 400 : 200 : 85 |
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