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Aurora by DragonKinPaladin

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Aurora

By: DragonKinPaladin
Last Updated: Jun 3, 2021
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Aurora

Aura Valkarie

Aurora Borealis. The place where Midgard and Yggdrasil the World Tree meet. Aurora was named for the beauty of this magnificent confluence. Her mother Frigga and her father, a Druid from Scotland named Jarah begged their Valkyrie daughter to return to Asgard where she would fulfill her duties to Odin and be accepted into the halls Asgard. But Aurora refused. She had fallen in love with the Eskimos and the Vikings, the Scotts and the Irish, and many other Celtic tribes. She knew where she belonged. One day after a great battle with the British, she was grievously wounded by their cannons, and retreated back to the Highlands. Her father divined that if she did not get help she was going to die. He instructed her journey to the North Pole, that she would know what to do. So she made the journey. It was the last she would ever make. Cold, hungry, and nearly dead, she at last reached the very place where the earth's magnetic forces converge. It was there that the Oracle appeared to her. He gave her a choice, fight for the Radiant, and receive the gift of the Northern Lights, its healing powers to protect and to restore. Or die and meet her fathers in Valhalla. Aurora knew she was not done yet. Even if she could be of no more service to her people, she could still help others just like the Celtic tribes. She would have meaning, a reason to fight, and she had fight still left in her bones. That was that. The lights surrounded her in a mystic swirl of energy and she was gone,

...off to fight new battles,

...the battle of the Ancients.

Primary Abilities

Q
Light of Vé
Each time a nearby ally or enemy attacks they have a chance to receive the sunbeam buff. The sun beam buff heals the ally, purges them of any negative effects, and causes their next attack to have true strike, while a 'sun beamed' enemy receives damage, is momentarily dispelled and guaranteed to miss their next attack. Light of Vé can also be cast on allies or enemies to give the same effect.
ABILITY : passive aura/unit cast
PIERCES IMMUNITY?
: Yes
DAMAGE TYPE : Pure
Sun beam proc chance
Dispel duration
Damage
Cooldown
Manacost
: 10%/17%/24%/31%
: 0.1s/0.3s/0.5s/0.7s
: 50/70/90/110
: 17/15/13/11
: 50
Vé is the word for sacred.
w
Justice
Aurora emits a cold mist, which heals allies and reduces enemy vision, health regeneration, healing, and lifesteal. The mist flows out from her so that when she moves it trails behind her and dissipates over time.
ABILITY : passive aura
PIERCES IMMUNITY?
: No
Heal per second
Vision/regen/heal/lifesteal reduce
Dissipation Timer
: 15/30/45/60
20%/30%/40%/50%
: 5s/10s/15s/20s
A taste of the healing spring's powers was shared with Aurora when requesting aid from the norse god, Forseti.
E
Aurora Borealis
Every time a an enemy deals damage to Aurora or an ally they have a chance to emit a stream of Northern Light, which steals a percentage of their current HP AND MANA pools and gives it to the nearest ally in range. This ability is upgraded once Aurora gains Ascension.
ABILITY
PIERCES IMMUNITY?
: passive aura
: No
Light stream proc chance
HP/Mana pool transfer
Duration
: 17%/19%/21%/23%
: 3%/5%/7%/9%
: 15s/30s/45s/60s
The North knows which hearts are true and which are false.

Ultimate Abilities

R
Ascension
Aurora gains flying, flying vision, bonus attack range, and upgrades Aurora Borealis to a new level, so that the total of the HP/Mana pool stolen is also added to Aurora. Aurora may resurrect herself or an ally at the cost of a duration of reduced HP and mana pool for both Aurora and her ally.
ABILITY
: Passive, unit cast
bonus attack range
resurrection delay
HP/Mana pool reduction
Duration
: 75/150/225
: 10s/5s/3s
: 50%/40%/30%
: 60s/50s/40s
Aurora Spreads her wings, taking up the Sword of the Druid. Only death can bring her feet to touch the grounds of Midgard again

Other Abilities

Aghanim's Scepter
Gives Aurora Ascension charges which replenish over time. Each charge pays for the cost of resurrection so that there is no HP/Mana pool reduction.
ABILITY
: upgrade
Recharge rate
Max Charges
: 500s/400s/300s
: 2/3/4
"The Druids hear my call from the depths"
Aghanim's Shard
Units affected by Aurora's abilities burn every second until they cast a spell.
ABILITY
DAMAGE TYPE
PIERCES SPELL IMMUNITY?
: upgrade
: Pure
: No
Damage per second : 45
The gods are only appeased by blood and battle.
c
Forest Fire
Aurora burns with Mystical energy, causing nearby trees to set ablaze. This starts a forest fire. The fire spreads from tree to tree until all trees are consumed. Enemies and enemy structures near the forest fire are set ablaze for a duration, taking damage over time. When the fire ends the trees are destroyed.
ABILITY
DAMAGE TYPE
PIERCES IMMUNITY?
: Passive aura
: Pure
: Yes
Damage per second
Burn duration
Spread/burn radius
Spread rate
: 100
: 5s
: 700
: 3s
Forseti sits on the throne of his judgement; he awaits the desolation of the ungrateful.

Hero Talents

Forest Fire aura
25
Allies Share all passives/auras

justice healing x2
20
justice deals 45 pure damage

Aurora Borealis +11s duration
15
LIGHT OF VÉ self beam every 5s

+6 HP regen
10
+150 aura radius and day/night vision

Stats

Melee
Hp: 620
Mana Pool : 250
Primary attribute: Strength
Atr gain:
str: 26 + 3.5/lvl
agi: 19 + 2.9/lvl
int: 17 + 1.9/lvl
Movement speed: 310
Attack range: 150

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