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Atomki by acridoutcast

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Atomki

By: acridoutcast
Last Updated: Jul 25, 2018
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Atomki

The Dark Fundamental

Someone's lurking in the night
Someone's holding all the cards
Someone's creeping through the shadows
Someone might be right behind you, but when you turn he might be gone


Stats

Str: 15 + 1.4
Agi: 22 + 2.7
Int: 18 + 1.8
Base Dmg: 25 - 30
Base Armor: 1
Base Regen: 0.8
Movt Speed: 295
Attack Range: 550
Sight Range: Day - 1800 Night - 1200
Missile Speed: 1400
Base Attack Time: 1.4
Base Magic Resistance: 25%

Primary Abilities

Scatter Beam
Atomki fires a proton beam at an enemy causing a blind in a 300 aoe cone behind the target while also dealing damage to the original target.
ABILITY
DAMAGE TYPE
PIERCES IMMUNITY?
: ACTIVE
: MAGICAL
: NO
Damage
Range
MANA
COOLDOWN
: 70/100/185/260
: 550
: 90/100/125/150
: 30/25/17/11
A bright flash was all they saw before the darkness englufed them, they knew not what it was that wrought havoc upon their bones, but the terror of the darkness was enough for the despair to set in among the victims of Atomki.
Dark Energy
Darkness is malleable to Atomki and as such he moves at great speed when in fog and forms a thick fog around himself causing him to not appear unless within sight range of a tower or an enemy unit. Wards do not reveal his presence and he stays out of sight on the mini map as well. When dark energy is broken Atomki gains attack speed for a short duration. Dark energy cannot engulf Atomki if he has taken damage from enemy heroes in the last 3 seconds.
ABILITY
Movement Speed Bonus
: PASSIVE
: 30/50/70/100
Attack Speed Bonus
Attack Speed Bonus Duration
: 25/40/60/80
: 3/4/5/6
Whispers of the cold breeze and the crackling of broken twigs is all enemies encounter as they search for a foe in the darkness that envelopes the battlefield. They do not understand that the darkness, is the foe, a dangerous enemy they may only witness when he chooses to break his silence and send them to their graves screaming.
Dark Photon
Fires a dark photon at an enemy causing the target to be affected by 30 percent movement speed slow. The photon bounces randomly 4 times in a 500 aoe of the original target, slowing and stealing damage from enemy units before returning to Atmoki giving him a movement speed and damage boost. Damage steal increases by 35 per bounce for heroes hit and 7 per bounce on creeps hit.
ABILITY
PIERCES IMMUNITY?

Range
Movement Speed Buff per Hero hit
Slow Duration
: ACTIVE
: NO
: 475
: 10/15/20/25
: 1/1.5/2/2.5
Base Damage Steal
Damage Steal Duration
MANA
COOLDOWN
: 30
: 4/6/8/10
: 150/130/110/100
: 40/32/24/15
The enemy that can't be seen, can't be quelled. The screams of the victims who went before inspire great terror within those that remain, some choose to run but stand paralysed for they know not where to, while some turn to fight, their once valiant hearts turn to stone within their chests as their swords turn to lead in their hands before the darkness descends upon their tormented souls.

Ultimate Abilities

Dark Matter Field
Atomki releases a thick fog in an aoe around him, the fog slows targets and deals massive magical damage while also restricting enemy sight range to 50 units while withing the 900 aoe. Affectied units can not see allies or enemies while in the aoe of the field unless the ally is within the reduced sight range. Slow starts at 30 percent and reduces over time. Affected units also regain sight range at 25 units second. Slow stacks with dark photon.
ABILITY
DAMAGE TYPE
PIERCES IMMUNITY?

Duration
: ACTIVE
: MAGICAL
: NO
: 3/4.5/6
Damage per second
Slow Duration
MANA
COOLDOWN
: 60/80/100
: 1.75/2.25/2.75
: 200/350/500
: 170/150/130
The fear is infectious and the darkness is numbing, where once they stood as many, now they fall to their knees alone. A swift end is the least they deserve, but Atomki is wicked and the pain he brings claws at their skin as the night sky fills with the screams of their friends, comrades once know now know nothing but the echoes of darkness. Great battles won and lost count for nothing when the reckoning comes.

Hero Talents

Scatter beam pierces spell immunity
25
+1.5 Second Dark Matter Field Duration

+100 Scatter Beam Damage
20
15% Cooldown Reduction

+90 GPM
15
+ 2 Second Blind Duration

+8 Intelligence
10
+20 Attack Damage

Lore

When the four horsemen were summoned, the balance of the world shifted, the shaper had failed. His creation had gone awry. Now the risks to the universe were gathering in one place, the four fundamentals were battling in the shadows of the ancients, heroes were fighting to appease the will of the ancients and the perverse battle was threatening the fabric of the universe.

His sleep had been long and his captivity had been tiresome, but when the fundamentals that bound his bones to the fabric of time lost control of their will, he rose once again, swept swiftly, silently through the universe in search for the four that had held him for millennia, he couldn't kill them, but we would make them pay for the miserable existence they had bound him to. On his arrival he noticed something that caused him to abandon his agenda for what he witnessed was far more worrying than he had anticipated.

The corruption of the ancients was perverse and the universe was threatened. He knew the end of the universe would also mean the end of the fundamentals and the end of him. As he approached the corrupted lands he saw the wills of the heroes broken, their loyalties lay not with themselves but with the will of the ancients. The perversion of the ancients had no effect on the fundamental darkness in Atomki for he was uncorruptible. He knew the time had come to pick a side. Not the radiant or the dire, but the side of the universe against the forces that would harm it. So he flew into battle, sneaking, slithering, creeping his way closer to the ancients his only goal, to end this perverse cycle and end the war of the ancients.

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