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15 Votes

Universal Guide to Team Fight Powers

May 2, 2014 by Sando
Comments: 25    |    Views: 56186    |   


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Beyond One | June 19, 2015 2:28am
Yeah,glad to see you do write this guide which I searched through Google.XD.Its quite outdated but still useful to those who are new to Dota(perhaps everyone?).Await for the update.XD
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Sando (118) | June 11, 2015 1:27pm
I will look to do some work on this, unfortunately it's such a big guide that its really slow to load/save and it can be quite painful.
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TheSofa (54) | June 10, 2015 11:18pm
Hi Sando.

I know it's been a while since you wrote this guide, but you should really update it. Like, no more universal damage, and some spells have Agh's upgrades now, etc.

Thanks!
Sofa
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Unscathed (47) | December 20, 2014 6:33pm
Quite outdated
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Te Wheke | December 14, 2014 12:44am
No love for Sonic Wave in team fights? Unleashing it onto a well placed Chrono or Black Hole can yield great results, has obvious synergies with any AOE stuns.
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TheSofa (54) | June 10, 2014 5:01pm
IceFire12345 wrote:

I think many of Invoker spells (etc. Tornado, EMP, Chaos Meteor) are crucial in teamfights, since it can inflict high damage and some of it can disable enemies. So , I think you should put this into your guide also.
This is really a great guide. I knew you have done many hard work to complete this guide.
+1


I agree. EMP will drain most of the enemy's mana, and a long-ranged Tornado can be perfect setup for others. Just be careful not to Deafening Blast enemies out of Black Holes and stuff.
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IceFire12345 | April 30, 2014 12:11am
I think many of Invoker spells (etc. Tornado, EMP, Chaos Meteor) are crucial in teamfights, since it can inflict high damage and some of it can disable enemies. So , I think you should put this into your guide also.
This is really a great guide. I knew you have done many hard work to complete this guide.
+1
1
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Sando (118) | April 29, 2014 5:57am
Update: Added Stampede (now in Captain's Mode). Primal Roar is a good team fight ability, but is primarily single target (even if it does have a light AOE component in some situations), so doesn't quite make it in.
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IceFire12345 | April 29, 2014 4:56am
Actually i would recommend you to add [Beastmaster's Ultimate, Primal Roar and Centaur's Ultimate Stampede, since these skill are very helpful in teamfights.
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Sando (118) | December 9, 2013 3:20am
Thanks for your kind words guys, they're what keep me writing :D

Totally agree Peppo, a lot of the stuff in here is theoretical to a point - but I did find it a very useful exercise to write it (hopefully that comes across when you read it) as it made me look at things in a broader way, and think that could potentially make some difference when picking/drafting. There's certain combos that had never really come to mind before that actually make a lot of sense.

Kinda wanna try a ridiculous physical damage team now... Shadow Fiend mid, Medusa carry, Dazzle and Witch Doctor supports, Elder Titan offlane :). Pretty daft in various aspects but could be deadly...
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thippo (10) | December 6, 2013 8:36pm
Even as someone who knows 99% of all the information in most of your guides, I still read your stuff because you're so amazing at writing, Sando <3
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