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+1
Thanks very much for the replys though, gave me some food for thought right there about pushing/not pushing the lane and about level 1 skill. I havent yet had to solo as him as someone always wants to come (even when solo is requested) but i can definitely see how
Find the right balance between pushing and not in lane - you want to pressure, but not push the lane out of safe XP range. Remember that you can disrupt pulls very strongly :).
Items wise, sounds pretty good up to the
One of the biggest issues playing
And yes...I talk about
I found the laning phase pretty easy, lvl 1 ion shells really dominate the lane and we were aggressive from the offset, pushing the lane and keeping their hero's on the back foot. Really good laning phase and please how that went down.
Afterwards i perhaps played too aggressive and died too many times (as you can see) but i played a massive part in team fights, present in most/all of them and a good Wall/Vacuum combo really causes some damage in terms of changing a fight around. I definitely need more practice on that combo and missed a couple vacuum's in general so again, practice.
In terms of item build i took an early soul ring, into arcanes and mek as no one else was going to be grabbing it and i had the farm to take mek way before the others would be able to. Then i grabbed a vanguard which is an item i don't always like but they had a team where 4 of them were right clickers essentially so felt it was needed and shiva's was coming next though we managed to win before hand.
So to wrap this novel up, the guide really helped me in that first game and I'm loving playing DS and the offlane, thanks for the time you took to write the guide dude.
GL, will be interested to hear how you get on...
From watching games the feeling i get is that it will be kinda hard to solo pub with Seer as he requires a lot of team coordination to be truely effective so it will be interesting to see how that goes.
Thanks again bro.
I wasn't kissing her, I was whispering in her mouth. ~Chico Marx
The only difference is that I never go for 3 clarities at the start. I tend to go with a single clarity and either get a stout shield (which will allow me to get more last hits and thus speed up by soul ring) or even a soul ring recipe (which isn't much more expensive than 2 clarities). That way, I can finish the soul ring in the side shop pretty early. I get it before boots because it allows me to spam unlimited ion shells and I always have surge to get away with, so boots can wait.
DS's right click damage is actually ok, but your attack animation is pretty awful, you're going to have a very hard time denying unless you can keep them somewhat harassed and off-balance. Remember as a long lane solo you can pull the nearby jungle creeps to draw the lane back, spam
Some may disagree, but you don't tend to get many ganks from mid as DS (
3 clarities is a waist of money. 1, maybe 2 should be enough before you have the gold for a soul ring/arcanes.
The way this starting item build suggest, it looks like the goal is to push out any lane darkseerk is in...