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4 Votes

Bane, the King Disabler Elemental

November 13, 2012 by GarAsFuck
Comments: 6    |    Views: 15710    |   


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Mirror (22) | November 14, 2012 6:55pm
Good guild, good info. I am still hunted buy my first game as bane were I went mid and got kill after kill when ganking but lost because I found out he was not a carry. After many months I still have nightmares about it.

+1
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jaslam (21) | November 14, 2012 3:13am
I haven't played bane in a while - but since the buff, I also feel enfeeble at level 1 is a very solid choice. sleep is ok, but you would need 2 other heroes for a successful 1st blood gank.

That said, bane as a solo mid, I'm not sure about. I also recognise him as a support, but maybe not taking the key role of mid, unlesss you really counter a key hero of theirs (like you said SF) if not, I should take on a baby sitter role, maybe even an aggresive trilane to shut down the enemy carry from farming.

I've also thought about a Bane build without brain sap - Sounds crazy, but by level 11, it is a pretty useless skill in general. A good nuke, and 'life saver' but I can see a longer nightmare, and very powerful enfeeble being really effective in a clash. more than a 300 dmg nuke.. (the other reason, is nightmare's cast range at level 1 is a pain the ***, and sometimes gets you killed lol..)
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Poetastrophe (4) | November 13, 2012 3:03pm
This guide seems to have everything, except the support part. Maybe you should put some situational items or make a build nr.2. for a supportive Bane. I would myself leave Enfeeble or Nightmare for some stats earlier on, but an overall good guide.
+1
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GarAsFuck | November 13, 2012 10:59am
@deon - the scaling is an important note, enfeeble reaching to 4x its power on level four as opposed to nightmare reaching only 1.75x its power level four. Each level of nightmare has such a minuscule scale compared to enfeeble and is still just about as useful when it is level one as if it was maxed. Having a negative 120 damage debuff can be gamebreaking as opposed to a couple extra seconds on a stock four second disable.

@hades - As explained in the skills section enfeeble is a choice for mid which shuts down your enemy last hitting and denying. I should have expanded on that however.
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Hades4u (296) | November 13, 2012 4:12am
Add Vision wards, Sentry Wards and Animal Courier in the item build, maybe you'll be the one who has to get them.

Also, why Enfeeble at level 1? You could get Nightmare so you can hold in place a hero so your team can position better, so you'll get first blood.

Just my opinion though, +1.
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wilddeonpwn (102) | November 13, 2012 1:48am
Nice job on writing the guide! Hmm..this does seem like an interesting build indeed. Support, you say? Then wouldn't you go for something like Mek or Aghanim's? BKB doesn't really suit that of the "support" role. I reckon swap BKB with Aghanim's, or make a situational/luxury section and toss it in there.
I think you should max Nightmare before Enfeeble, because Enfeeble shines really late game, and you need the extra duration that leveling Nightmare gives you of nightmare (if that made sense).

Nevertheless, nicely written, nicely presented, nice information, well done, you have earned yourself a +1 :)
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