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this build has not failed me once,
being well farmed makes up for those issues, and your health pool Isnt a major issue because you regen ~50% of your health when someone just dies near you, and its not like you will be taking on their whole team at once.
You should mention that this build relies on a constant supply of farm, or otherwise this would seem to fail greatly if you are not able to get ahead early. As well, the item sequence does not make sense.
Let's not resort to profanity now :P There is a fair bit of colour here. If you want to give your guide more of an impact visually, you could try some ideas listed in Dr. D's guide to formatting which you can find here. Too much colour like you have incorporated here makes it a tad difficult on the eyes.
Formatting aside I can give you some pointers that may make your guide more effective:
Relocate the Vanguard to be built after boots as you need the survivability as a first priority
So this build is for a farmed carry Blood Seeker? You literally have no survival-ability with this build. You are prone to be ganked with no escapes, you lack attack speed for a consistent DPS, and your hp is questionable. Rupturing your enemies leaves them with two options, to either stand there and fight you, or to try and run away. With the lack of hp items, I am not sure if you can win those right click fights if a stun would stop you.
this build has not failed me once,
being well farmed makes up for those issues, and your health pool Isnt a major issue because you regen ~50% of your health when someone just dies near you, and its not like you will be taking on their whole team at once.
So this build is for a farmed carry Blood Seeker? You literally have no survival-ability with this build. You are prone to be ganked with no escapes, you lack attack speed for a consistent DPS, and your hp is questionable. Rupturing your enemies leaves them with two options, to either stand there and fight you, or to try and run away. With the lack of hp items, I am not sure if you can win those right click fights if a stun would stop you.
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this build has not failed me once,
being well farmed makes up for those issues, and your health pool Isnt a major issue because you regen ~50% of your health when someone just dies near you, and its not like you will be taking on their whole team at once.
You should mention that this build relies on a constant supply of farm, or otherwise this would seem to fail greatly if you are not able to get ahead early. As well, the item sequence does not make sense.
Holy ****, too much colour dude
Let's not resort to profanity now :P There is a fair bit of colour here. If you want to give your guide more of an impact visually, you could try some ideas listed in Dr. D's guide to formatting which you can find here. Too much colour like you have incorporated here makes it a tad difficult on the eyes.
Formatting aside I can give you some pointers that may make your guide more effective:
Make the guide look better, it's just a blank wall of text, add some color, some bold text maybe? Be creative! Make it readable.
It doesnt look great, but it does look better.
i need to figure out a coloring system, which i will eventually as i expand the guide
So this build is for a farmed carry Blood Seeker? You literally have no survival-ability with this build. You are prone to be ganked with no escapes, you lack attack speed for a consistent DPS, and your hp is questionable. Rupturing your enemies leaves them with two options, to either stand there and fight you, or to try and run away. With the lack of hp items, I am not sure if you can win those right click fights if a stun would stop you.
this build has not failed me once,
being well farmed makes up for those issues, and your health pool Isnt a major issue because you regen ~50% of your health when someone just dies near you, and its not like you will be taking on their whole team at once.
Make the guide look better, it's just a blank wall of text, add some color, some bold text maybe? Be creative! Make it readable.
I apologize,
I am very new to this and ill be adding bits and fixing things up from time to time.
i will definitely correct these issues,
thanks c: