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"Though I generally prefer blade over magic, as long as it works, I'm fine with it."
Akari utilizes the combination of might and magic to end her enemies. She has a spell that reduces her opponents will to receive damage. If she is found outnumbered, the blade empress bring forth fallen warriors who used to be the adversary of her kind. Akari wields a secondary crimson blade that curses enemy with arcane power that surges into the victim and exploit their source of power with every first hit on regular basis. Should all of her ability seems insufficient, she unleashes a wave of terror that not only harms her enemy, but wipes away their positive buffs.
Magic resist reduction is applied before the spell's damage.
Akari has been taught by her masters that every blade wielding warrior should learn a thing or two about arcane power, should a rival has an upper hand.
W
Summon Warrior
Ability: No target
Slams her main blade to the ground, initiating a ritual that summons a horde of revived warrior that can not be controlled. During the summoning, Akari automatically uses her secondary blade with reduced cool down but unable to deal critical damage. Warriors will automatically attack enemies' affected by Tremor.
If blade dance is not learned, Akari is disarmed for 3 seconds. When using her secondary blade, Akari can only deal the magical damage that has different effect, not blade dance critical damage.
After bringing down the Isle of Masks, the empress of the Blade Warrior of main land revives the fallen warriors, only to be used as her slave.
E
Unrefined blade dance
Ability: Passive
Damage: Pure
Pierce spell immunity: Yes
Dispellable: Cannot be dispelled
On the first hit, Akari uses a secondary blade that is forged with poisonous material that has different effect on enemy, based on their main attribute. Additionally, Akari has a chance to deal critical damage on random occurrence.
Strength: Intoxicate enemy with damage based on its health percentage. Agility: Lower the enemy’s damage while stealing it as yours. Intelligence: Leak enemy’s mana based their max mana percentage.
Critical damage relies on Akari's main blade. If Akari performs summon warrior ritual, she can not deal critical damage on enemy.
Aware of her imperfect imitated move, Akari cover the flaw with the use of an artifact blade. The weapon is quite fascinating that it has various effect, based on the victim’s source of power.
After a short channeling period,the blade empress sends forth a lesser wave of destructive force that deals heavy damage, stuns and removes beneficial buffs from enemy.
A little taste of magic that wipes out the likes of the Juggernauts. Even the fierce and enduring swordsmen did not stand a chance, what hope have you?
Hero Talents
Controllable Summoned warrior
25
+44 Unrefined Blade Dance armor reduction/steal
+15% spell amplification.
20
+3 Tremor charges
+30 summoned Warrior damage
15
-20s Calamity cool down reduction
+5 to all stats
10
+20 attack speed
Introduction
The blade empress of a royal swordsmen army in the vast land, presumably the origin of the Isle of Masks resident, used to be a disciple of one of the greatest swordsmen to ever walked on this earth. One chilly night, Akari dreamed of an uprising of the Juggernauts, potentially harming the honor and fate of her reign. Dismayed by the vile envisioning, she seeks help of an acquaintance of her master, capable of balancing the power of blade and magic. It took her years to get a grasp of his ultimate ability, one consider a natural disaster that capable of genocide. But before the ritual of genocide ever starts, she went for a sight-seeing on the isle itself. The population of the isle did not welcome her presence, as she is known for her origin is at the main land, where the warriors practice magic along with blade art. Although she is not welcomed, Akari did have a chance to learn a few things that born in the isle, the blade dance technique. This is due to her promise to the people of the isle that she has abandoned her origin and seeks new path. Frustrated that she can not perfect the move, she unleashed a magical disaster that taunts the people of the isle to exile her. A few months after the banishing of the empress, a misty environment unexpectedly shrouds the isle. A heavy storm was swirling around, and an enormous tsunami bashes the entire isle, marking the end of the Juggernauts.
Several changes have been made mainly to Unrefined Blade Dance and talents to make them more balanced and effective. Changes including;
Akari's changelog (1.01);
-Tremor can now be dispellable with any dispel
-Summon Warrior ritual duration decreased from 3 to 3/2.5/2
-Unrefined Blade Dance now pierce spell immunity
-Unrefined Blade Dance damage changed from magical to pure
-Unrefined Blade Dance can not be dispelled
-Unrefined Blade Dance cooldown reduced from 15 to 14/13/12/11
-Unrefined Blade Dance strength hero damage increased from 0.5%/1.5%/2.0%/2.5% to 1.5%/2.25%/3.0%/3.75%
-Unrefined Blade Dance agility hero damage reduce/steal changed to hero armor reduce/steal
-Unrefined Blade Dance damage critical increased from 1000%/150%/160%/170% to 1000%/160%/170%/180%
-Calamity can now be dispelled with strong dispel
-Talent level 20 changed from +70 Unrefined Blade Dance damage reduction/steal to +3 tremor charges
-Talent level 25 changed from +4 Tremor charges to +44 Unrefined Blade Dance armor reduction/steal
-Talent level 10 changed from +5 armor to +20 attack speed
(1.02);
-Removed Unrefined Blade Dance description about enemy will be stunned if mana reaches 0.
I just can't stop with a hero so I decided to create a new hero whom is kinda related to Juggernaut, or his ancestors at least. Long story short, Akari the blade empress is the main reason for Juggernauts of the Isle of Masks went extinct. When I read Juggernaut's lore, I felt that the lore is quite a cliffhanger. Who responsible for the "vengeful magic"? It can't be Vengeful Spirit right? Or maybe I'm wrong because I didn't read all lore so I might have slight mistake. But nevertheless, it didn't stop me from creating Akari. She is an intel hero with high agility gain making her one of the best right-click hero in intelligence squad.
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Akari's changelog (1.01);
-Tremor can now be dispellable with any dispel
-Summon Warrior ritual duration decreased from 3 to 3/2.5/2
-Unrefined Blade Dance now pierce spell immunity
-Unrefined Blade Dance damage changed from magical to pure
-Unrefined Blade Dance can not be dispelled
-Unrefined Blade Dance cooldown reduced from 15 to 14/13/12/11
-Unrefined Blade Dance strength hero damage increased from 0.5%/1.5%/2.0%/2.5% to 1.5%/2.25%/3.0%/3.75%
-Unrefined Blade Dance agility hero damage reduce/steal changed to hero armor reduce/steal
-Unrefined Blade Dance damage critical increased from 1000%/150%/160%/170% to 1000%/160%/170%/180%
-Calamity can now be dispelled with strong dispel
-Talent level 20 changed from +70 Unrefined Blade Dance damage reduction/steal to +3 tremor charges
-Talent level 25 changed from +4 Tremor charges to +44 Unrefined Blade Dance armor reduction/steal
-Talent level 10 changed from +5 armor to +20 attack speed
(1.02);
-Removed Unrefined Blade Dance description about enemy will be stunned if mana reaches 0.