Lore:
Support | Escape | Roamer
As deadly as blade but as quiet as grass
Shinobis, a warrior class from the Isle of Mask, different from their counterparts, where the Juggernauts runs into battle screaming, blades up the Shinobis goes to battle in secrecy, no one knows if a Shinobi is with in an area until an ally drops dead. However, venegful magic destroyed the isle in a single night, rumors has it not a single Juggernaut survived it's destruction but a Shinobi did. No one knows where he is now. No one has every seen a body nor a face of a Shinobi as their robes are as sacred as a Juggernaut's mask. We may never know where the last of their kind is or if there is a surviving one to begin with because as legends goes only when an ally drops dead infront of you beheaded can you know there is a Shinobi nearby.
Description:
Jubei Arishikage, The Shinobi is a agility melee hero expert at slowing down and finding opponents for your or your allies to kill.
Steels Stars fires shurikens that deal little damage but slows an opponent greatly good for ambush scenarios,chasing enemies and slowing enemies chasing you or an ally.
Perch gives him excellent ganking and escape options, going atop trees giving bonus vision and has flying vision this also helps him cast some of his spells with him having bonus cast range while atop a tree, Jubei can still jump from tree to tree fully as the ability can't be canceled upon receiving damage however the player must exercise discipline as the ability is charged based with a 20 second restore time per charge However, cutting the tree where he is perched stuns him for 4 seconds.
Keen Senses gives him excellent ability to locate invisible enemies upon activation however it can't see any invisible units not in the radius and it's long cooldown makes it a high risk high reward scouting ability. Finally
Killing Blow is a vector targeted damaging slash that deals huge amount of critical damage good for both ending an enemy or lowering their health for allies to make an easier kill it also instantly procs regardless of proc chance any attack modifiers except critical strike and doubling their effect(by double it mean doubling the damage, bounces or debuff it can cause.
Stats:
Intelligence: 18 + 1.7
Agility: 29 + 2.8
Strength: 20 + 1
Movement Speed: 315
Base Armor: 1
Base Damage: 20-25
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