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Of course I think the same duration and slow should apply to the self as enemy
maybe 40% increased magic damage taken but 40% reduced cooldowns or something
But not just ethereal blade, mainly ghost scepter of course
I think what it is, is that I have a problem with items like crimson guard and ghost scepter that cost no mana needing to have a cooldown when it should be something different...
Such as the duration going in to effect only when your hero is moving.... and then pausing the duration when your hero stops moving
Acutally if you think about it, there should be an offensive and defensive direction to every component.
So combine etheal blade with shadow amulet to make a new item
So of you cast staying still you can stay in ghost form without any problems as to the right clicks a carry may dish out at you come late game.
We finally have an item that allows leshrac to stay relevant as he goes in the very thick of team fight and survives all of it.
Think of the possibilities on Zeus where he activates his passive with impunity , standing like a man in team fight. The item needs refining but we are in a new era of dota, and it can't be pushed back.
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Kyfoid
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Kyfoid
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michimatsch
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Kyfoid
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