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Lakear by ScaryUs

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Lakear

By: ScaryUs
Last Updated: Jul 29, 2018
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Lakear

the Vivisectionist

When Lakear was growing up, all he was a doctor, and help people. Of course, to help people he had to understand them. And the best way to understand something is to slowly break it apart, and see what makes it tick. He still hasn't become the doctor he wanted to be, but he has run out of matierials, and this war of the ancients will surely give him some interesting test subjects.

Primary Abilities

Q
Neurotoxin
Passive: Auto-attacks apply a stack of Neurotoxin, reducing targets armor and magic resist by .5/1/1.5/2 and 2.5%/3%/3.5%/4% respectively, with an internal cool down of 3 seconds and a duration of 12 seconds
Active: Launches a special attack that deals extra damage per stack of Neurotoxin, removing all stacks
ABILITY
DAMAGE TYPE
PIERCES IMMUNITY?
: Passive/Active
: Magical
: Does not pierce
Bonus Damage
MANA
COOLDOWN
: 5/10/15/20 per stack of Neurotoxin
: 15/30/45/60
: 20/15/10/5
In order to collect specimens, you must first weaken them
W
Virulence
Vivisectionist throws a vial containing a fast acting disease of his own creation. The target affected by this disease has all outgoing damage reduced by 5%/10%/15%/20% and is slowed by 3%/6%/9%/12% for 7/8/9/10 seconds. The target also gains an 400 radius aura, and if any hostile creatures enter the aura, they become infected as well (timer refreshed). Once infected, creatures are immune from recurring infections from that particular vial
ABILITY
DAMAGE TYPE
PIERCES IMMUNITY?
: Single Target
: -
: Does not pierce
Bonus Damage
MANA
COOLDOWN
: -
: 130/190/250/310
: 60/50/40/30
Lakear is always sure to test out his theories and advancements on new potential subjects
E
Steroids
Vivisectionist launches a syringe filled with a potent cocktail of steroids and hormones into an ally, or injects himself. Target gains 3%/5%/7%/9% movement speed, and 10/15/20/25 bonus damage for 8 seconds. After 10 seconds, target gains 5 stacks of Neurotoxin
ABILITY
DAMAGE TYPE
PIERCES IMMUNITY?
: Single Target
: -
: Does pierce
Bonus Damage
MANA
COOLDOWN
: *bonus damage amounts*
: 175/225/275/325
: 80/65/50/35
While he hasn't worked out the part where he fixes people, Lakear can help targets push past their limits at a cost.

Ultimate Abilities

Insane Nade
Vivisectionist throws out a gas grenade which, after a short delay, bursts into a 300/400/500 radius cloud. Enemies within this cloud have a 14%/16%/18% miss chance, and are given one random status debuff. The cloud lasts for 7 seconds, and only affects targets once.

Terror: The target hallucinates a terrifying image, target is feared for 4/4.5/5 seconds
Berserk: The target succumbs to rage, attack the nearest target (friend or foe) for 3 seconds. Target gains 30/25.30 attack speed
Vacant: The target's mind is overloaded, leaving them stunned for 2/2.3/2.6 seconds
Anesthetic: The target is knocked unconscious, and is asleep for 4/5/6 seconds
ABILITY
DAMAGE TYPE
PIERCES IMMUNITY?
: Ranged AOE
: -
: Does not pierce
Bonus Damage
MANA
COOLDOWN
: -
: 325/350/375
: 130/110/90
Lakear's latest experiments into the brain have yielded excellent results

Hero Talents

Neurotoxin passive and active pierce spell immunity and deal pure damage
25
Insane nade grants allies Damage Redduction

Increase Neurotoxin active attack damage by 15
20
Steroids can be used on enemise to apply 1 insane nade debuff

Virulence deals 30 dps
15
Enemies with Virulence leave a trail (can follow throw FoW)

Steroids grants bonus health regenerasion
10
status resist +10%

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ScaryUs | July 25, 2018 7:38pm
I suck at crunch, so numerical values are probably way off
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