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First rune spawns are now both Bounty Runes that are twice as effective (50/50 gold/xp to 100/100)
Meh, where's the element of risk when enemy Pudge can pick up Haste rune or Tiny pick up Double Damage?
All Illusions now deal 25% less damage to structures
Yeah Volvo Luna obviously needed a nerf, a melee hero with survivability of a support is so ****ing OP.
**** you Icefrog you could just nerf TB's illusions but no it's too hard better make a weak hero even weaker ty gg wp no re
Strongest ancient camp is now even stronger... balance.
The following abilities no longer have restrictions when cast on Spell Immune Allies: Kunkka's X Marks The Spot, and some other ****
Oh my god, OH MY ****ING GOD ICEFROG U MAD U UNDERSTAND I CAN JUST GET BKB INSTEAD OF LINKEN'S WHEN I BUY DIVINE AND BE ALMOST INVULNERABLE WHAT THE **** ICEFROG ARE YOU SANE thank you.
I have heard Blade Mail BS was Op like hell so I guess it's fixed now, didn't completely understand the change.
Wait a sec Icefrog let me think about what did you do to Kunkka.
Basically, the first and the last change means you can return the target at ANY time you want on ALL levels for free... wow. Cd is not crucial, but range sucks now. Don't know what would I prefer tbh... leaving XmtS on lvl 1 is not the option(350 range r u kiddin mi) anyway... level 2 seems too short as well... don't know, if your allies have some good long stun you can leave XmtS on 1 and strentghen your combo a lot... I gotta do some testing, this is a serious change to a key spell in his arsenal.
Insteresting buff to Naix, he can basically do the bomb himself, infest troll, use net, BOOOM SHAKALAKA!
I have picked a good time to pick up Lina, these buffs are quite big.
Well ok with that Luna buff I forgive you Icefrog.
This cast range for Ogre Magi... I TOLD YOU it should have been nerfed, I told ya!
Meat Hook range increased from 700/900/1100/1300 to 1000/1100/1200/1300
Yeee boi Icefrog certainly visits DotoFIRE now roaming Pudge is viable.
Now I think Kunkka will be a viable roamer if he keeps his Rapier upon death.
Wow QoP is both buffed and nerfed... though if we substact 25% resist from 6.82 values I think we'll get 6.83 numbers so it's a very nice buff.
Ye Icefrog buff Silencer more pls he is so weak, so weak...
Wow Slark such nerfs very creep(really how does that solve anything, maxing Dark Pact is much better anyway)
I feel like Jakiro nerf was needed, although I am still crying.
It does only however reduces his harassing potential in lane. The most important part of pushing towers was reducing attack speed, so that more of your creeps will survive and hit the tower. Less damage from Liquid Fire will just make you hit the tower few times more, which is certainly a nerf, but a really minor one.
I really like the Infest change. Now he will feel like 100% spy. As I understood, the unit he is controlling will be attackable, but only by enemy heroes?
How about Shrapnel change? I will have to test it.
Buffs for Kunkka, Crystal Maiden, Disruptor, Leshrac, Pugna. Io is really interesting. It's something new. Now he has like no turn rate at all?
There's no earthy way of knowing which direction we are going. There's no knowing where we're rowing, or which way the river's flowing. Is it raining, is it snowing? Is a hurricane a-blowing? Not a speck of light is showing, so the danger must be growing. Are the fires of Hell a-glowing? Is the grisly Reaper mowing?! YES! The danger must be growing! For the rowers keep on rowing! And there's certainly not showing ANY SIGNS THAT THEY ARE SLOWING!
Diffusal blade work is actually to nerf omniknight.
It is made so that carries can get diffusal and take deso or lifesteal as well.
Let me prophesy that next update you will find diffusal to have unlimited charges by buying recipe again and again after doffusal - 2
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