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I PREFER remnant over overload coz in the mid game you dont have enough mana or mana regen to pull off many procs of overload. well its all about player preference.
Good guide mate, i learned a trick or two :)
Just wanted to tell you that you have a typo in your bkb vs linken chapter where it says (ie Black King Bar goes through BKB)!
While im a swell here commenting could ask aswell, do you guys have any tactic against a BS when mid? He just rapes me with the silence, denys all my creeps (your all gonna says learn to last hit but he got more base dmg + quelling)
Great guide! Even thought I would go with Q lvl 1 and E lvl 2 then getting W 3 times in a row. Also I kinda disagree with the item build but it is just my opinion...
I'm really sorry. :/ I'm not trying to sound negative or overly aggressive, I'm just saying how I feel.
Quoted:
I was aiming for a non-spoon-fed guide (ie Hmm what do we get scythe Null Talisman for?), but I do see and understand where you are coming from. I'll try to explain a tad more :P.
The thing about guides is that they are generally going to be read by new players who don't know anything about the character. Experienced veterans won't need to read a guide, so spoon-feeding them information is somewhat necessary. You did say how, but you didn't say why, and if players simply blindly pick skills and items, are they actually learning anything?
Quoted:
Also, I would like to know where it's 'jumbled', I would just like to know so I could fix it right up! (and possibly prevent it in the future).
It's really not a big deal. The little things go a long way.
1) Heading to base?
Ball Lightning as much as you can! Use it effectively as well, jumping over a cliff rather than walking around saves time!
2) At base?
Use a skill! Get that extra overload charge!
Bottle Spam!
3) Defending?
Make a wall of strongman poses for some burst defense!
4) Don't forget, Remnant gives unobstructed vision!
Could be..
1) Heading to base?
Ball Lightning as much as you can! Use it effectively as well, jumping over a cliff rather than walking around saves time!
2) At base?
Use a skill! Get that extra overload charge!
Bottle Spam!
3) Defending?
Make a wall of strongman poses for some burst defense!
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Electric vortex on lvl 1? mustn't agree!
I fixed it up! :)
Just wanted to tell you that you have a typo in your bkb vs linken chapter where it says (ie Black King Bar goes through BKB)!
While im a swell here commenting could ask aswell, do you guys have any tactic against a BS when mid? He just rapes me with the silence, denys all my creeps (your all gonna says learn to last hit but he got more base dmg + quelling)
Solid guide. Everything that you did not explain is fairly self explanatory and the most debated ideas i.e. remnant and bkb are discussed here
Thank you good sir!
Edit: Link fixed.
The thing about guides is that they are generally going to be read by new players who don't know anything about the character. Experienced veterans won't need to read a guide, so spoon-feeding them information is somewhat necessary. You did say how, but you didn't say why, and if players simply blindly pick skills and items, are they actually learning anything?
It's really not a big deal. The little things go a long way.
1) Heading to base?
Ball Lightning as much as you can! Use it effectively as well, jumping over a cliff rather than walking around saves time!
2) At base?
Use a skill! Get that extra overload charge!
Bottle Spam!
3) Defending?
Make a wall of strongman poses for some burst defense!
4) Don't forget, Remnant gives unobstructed vision!
Could be..
1) Heading to base?
Ball Lightning as much as you can! Use it effectively as well, jumping over a cliff rather than walking around saves time!
2) At base?
Use a skill! Get that extra overload charge!
Bottle Spam!
3) Defending?
Make a wall of strongman poses for some burst defense!
4) Don't forget, Remnant gives unobstructed vision
Things like that. Like I said, proper use of colors can go a long way for your guide and help make things appear more readable overall.