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DotA v6.75

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Forum » News » DotA v6.75 22 posts - page 1 of 3
Permalink | Quote | PM | +Rep by Dr.D » September 30, 2012 12:59am | Report
The newest update for DotA has been released. You can read the full changelog here, or below.



Gameplay and Cosmetics

  • Goblin Shredder added to Captain's Mode
  • Skywrath Mage added to Captain's Mode
  • Captain's Mode first ban phase now has 2 bans instead of 3
  • Captain's Mode second ban phase now has 3 bans instead of 2
  • Glyph duration increased from 4 to 5 seconds
  • Enraged Wildkin's Tornado vision decreased from 1200/800 to 300
  • Aegis reclaim time decreased from 10 to 6 minutes
    • Roshan still respawns every 10 minutes, this change does not affect him. It only means that Aegis will last 6 minutes in your inventory instead of 10.

  • Team AoE bounty for kills with 2 heroes around changed from 9*Level+95 to 12*Level + 125
  • Team AoE bounty for kills with 3 heroes around changed from 8*Level+20 to 10*Level+40
  • Killer bounty level multiplier increased from 200+5*Level to 200+9*Level
  • Total XP required for level 7 decreased from 2700 to 2600
  • Total XP required for level 8 decreased from 3500 to 3200
    • It still requires a total of 4400 XP to reach level 9


  • Added a new loading screen

  • Random Draft Mode hero pool count increased from 20 to 22
  • Recipe items no longer sell for 80% of their price (now 50% like regular items)
  • Added a 1 second cooldown to placing Observer and Sentry wards (to help prevent accidental usage when lagging)
  • Fixed various item sell costs
  • Fixed a lot of tooltips issues
  • Roshan turn rate increased to fix some abuses
  • Fixed a bug that could cause Brewmaster to not respawn



Heroes

  • Added a new Agility hero

    Zet, the Arc Warden

    Scourge
    Agility

    Movespeed: 295
    Starting Armor: 0
    Attack Damage: 40-50
    Attack Range: 625

    Intelligence: 24 + 2.1
    Strength: 24 + 1.9
    Agility: 15 + 1.8


    Flux:
    ===
    Engulfs an enemy unit with swirling volatile energy for 6 seconds, slowing its movement speed by 50% and dealing damage over time if it is alone. The effect is muted if there is a nearby enemy unit within 225 aoe.

    AoE: 225
    Slow: 50%
    DPS: 15/30/45/60
    Duration: 6

    Cooldown: 20
    Manacost: 75
    Cast Range: 600/700/800/900

    Note: Effect stacks directly with multiple instances. Each instance operates independently.

    Ability Code: A2M1


    Magnetic Field:
    ================
    Distorts space, generating a circular field that grants 100% evasion and bonus attack speed to allied units and buildings within. The field has an aoe of 375.

    Duration: 3.5/4/4.5/5
    AoE: 375
    Attack Speed Bonus: 50/60/70/80

    Cooldown: 50
    Manacost: 110
    Cast Range: 900

    Note: Units need to remain within this area to get the bonuses

    Ability Code: A2LM


    Spark Wraith:
    ==============
    Summons a Spark Wraith that takes 3 seconds to fully materialize. Haunts the targeted area until an enemy comes within its range and then fuses itself into him dealing magical damage.


    Activation Delay: 3 seconds
    Duration: Lasts up to 50 seconds before expiring or when it finds an enemy
    Damage: 150/200/250/300
    AoE: 375 (seeks towards the closest unit in this AoE at 400 MS and damages it)

    Cast Range: 2000
    Cooldown: 4
    Manacost: 50

    Ability Code: A2LL


    Tempest Double:
    ==================
    By vibrating at extreme speeds, Arc Warden is able to create a perfect electrical incarnation of himself for 20 seconds, at the cost of health and mana. This incarnation can use any spells or items he has, and spawns with his health and mana after the cast.

    HP/MP Cost: 30/15/0% of current HP/MP

    Cooldown: 55
    Duration: 20

    Note: The Tempest Double is visibly different for allies. Cannot copy Wards, Smoke or Refresher Orb.

    Ability Code: A2M0

  • Added a new Intelligence hero

    Auroth, the Winter Wyvern

    Scourge
    Intelligence

    Movespeed: 285
    Starting Armor: 1

    Attack Damage: 38-45
    Attack Range: 425

    Intelligence: 25 + 2.4
    Strength: 24 + 2.1
    Agility: 16 + 1.9


    Arctic Burn:
    ==============
    Imbues you with a deathly chill, causing you to gain bonus attack range and flying movement for 6 seconds. Your attacks place an arctic burn on enemies that slows them and burns a portion of their health away.

    Debuff cannot be refreshed on enemies that it hits.

    Duration: 6 seconds
    Attack Range: 700/800/900/1000
    Slow: 25/30/35/40% for 4 seconds
    HP Burn: drains 6% of current HP per second (not lethal, does not count as damage)

    Cooldown: 60/50/40/30
    Manacost: 120/110/100/90

    Ability Code: A2NE


    Splinter Blast
    ===============
    Fires a passive shard of ice at an enemy unit. Upon impact, it gains new life and splits off into active shards that deal heavy damage and slow to all other enemy units. Initial target is unaffected.

    Split AoE: 500
    Secondary Target Damage: 100/180/260/340
    Secondary Target Slow: 25% for 4 seconds
    Projectile Speed: Takes 1.5 seconds to arrive at the destination

    Cast Range: 1200
    Cooldown: 8
    Manacost: 120/130/140/150

    Ability Code: A2LA


    Cold Embrace
    ==============
    Reduces an allied hero's body temperature by encasing him in ice, sending him into a deep sleep and regenerating a percentage of max HP for 4 seconds, in addition to blocking all physical damage for its duration.

    Duration: 4
    HP Regeneration: 20 + 3/4/5/6% of Max HP per second

    Cast Range: 1000
    Cooldown: 14
    Manacost: 75

    Note: The allied hero is disabled for the duration of the buff.

    Ability Code: A2LB


    Winter's Curse:
    ================
    Winter Wyvern strikes the battlefield with a maddening chill, cursing a targeted enemy unit and freezing it in place. All of the target's nearby allied units will go into an uncontrollable frenzy, attacking the frozen ally for a short duration.

    Duration: 2.5/2.75/3
    AOE: 350

    Cast Range: 800
    Manacost: 250
    Cooldown: 90

    Note: You get credit for kills done this way. Does not affect target's magic immune allies.

    Ability Code: A0Z0

Alchemist
  • Acid Spray damage per second increased from 8/16/24/32 to 14/20/26/32
  • Acid Spray manacost from 160 to 130/140/150/160
  • Chemical Rage Base Attack Time decreased from 1.45/1.3/1.15 to 1.4/1.2/1.0
  • Goblin's Greed counter duration increased from 20 to 25 seconds
  • Goblin's Greed bonus gold scaling adjusted from 2/4/6/8 + 2 to 4/6/8/10 + 1/2/3/4
  • Unstable Concoction max damage increased from 130/200/270/340 to 150/220/290/360
  • Unstable Concoction no longer displays the countdown numbers to enemies
  • Unstable Concoction always affects a 175 area around where it explodes
    • This includes when it explodes on Alchemist


Anti-Mage
  • Movement speed decreased from 320 to 315
  • Blink animation time increased from 0.33 to 0.4
  • Legs decreased from 2/2/2/2 to 1/1.5/1.8/1.9


Axe
Ancient Apparition
Bane
Batrider
  • Cast animation time decreased from 0.3 to 0.2
  • Strength growth increased from 2.0 to 2.7
  • Turn rate improved from 0.4 to 1.0
  • Firefly duration increased from 15 to 18 seconds
  • Firefly damage trail no longer instantly disappears when Batrider dies

Bloodseeker
  • Blood Bath death detection AoE for enemy heroes increased from 225 to 325
  • Bloodrage bonus base damage from 20/40/60/80% to 30/60/90/120%
  • Thirst AOE from 1500/3000/4500/6000 to 6000
  • Thirst MS bonus from 11/22/33/44% to 15/25/35/45%
  • Thirst HP percentage detection rescaled from constant 40% to 20/30/40/50% HP (invis is half that)

Bristleback
  • Quill Spray damage cap increased from 220 to 400
  • Warpath damage per stack increased from 10/15/20 to 20/25/30
  • Warpath base damage increased from 10/20/30 to 20/25/30
  • Fixed how Quill Spray damage threshold works
    • Bristleback will now activate Quill Spray on the instance of damage when its threshold is breached rather than the one after that occurrence

Broodmother
Centaur Warchief
  • Double Edge now deals its damage in a 190 AoE around the target

Chaos Knight
  • Chaos Bolt's stun is no longer partially undodgeable (now a normal projectile with 1000 speed)

Chen
  • Holy Persuasion no longer has the ability to teleport allied units
  • Test of Faith grants you a secondary ability to teleport allied units
    • Teleports heroes to fountain after a delay. Instant teleport for persuaded creeps

      Delay: 6/5/4/3
      Cooldown: 24
      Manacost: 200
      Cast Range: 600

      Ability Code: A2MC

Clinkz
  • Strafe attack speed bonus increased from 110 to 130

Clockwerk
  • Strength growth increased from 2.4 to 2.7
  • Battery Assault damage interval improved from 0.75 to 0.7
  • Power Cogs damage and mana drain increased from 60/90/120/150 to 80/120/160/200
  • Power Cogs duration increased from 3/4/5/6 to 5/6/7/8
  • Fixed Power Cogs not triggering and burning mana/hp when someone Force Staffs over it

Crystal Maiden
Dark Seer
  • Movement speed decreased from 305 to 300
  • Vacuum cooldown increased from 16 to 19
  • Vacuum cast range decreased from 550 to 500
  • Vacuum AoE decreased from 275/375/475/575 to 250/350/450/550
  • Vacuum can no longer pull invulnerable units

Dazzle
Disruptor
  • Static Storm max damage increased from 170/210/250 to 170/220/270

Doom Bringer
  • Devour creep level restriction removed
  • Devour cooldown from 60/55/50/45 to 70/60/50/40
  • Devour gold from 40/60/80/100 to 25/50/75/100
  • Devour manacost from 60 to 60/50/40/30
  • LVL? Death bonus damage now deals 20% of Max HP instead of a fixed amount
  • LVL? Death damage increased from 100/150/200/250 to 125/175/225/275
  • Scorched Earth damage/heal increased from 12/16/20/24 to 12/18/24/30

Dragon Knight
  • Armor decreased by 1
  • Dragon Blood armor bonus increased from 2/4/6/8 to 3/6/9/12
  • Elder Dragon Form level 2/3 no longer gives bonus damage (was 5/14)
  • Elder Dragon Form level 2/3 splash area rescaled slightly
    • 100% splash AoE changed from 75 to 100
    • 75% splash AoE changed from 150 to 200
    • 50% splash AoE remains the same

Drow Ranger
  • Frost Arrows's slow increased from 50% to 60% at level 4
  • Marksmanship level 3 agility bonus increased from 45 to 60
  • Trueshot Aura damage bonus increased from 7/14/21/28% to 8/16/24/32%
  • Silence cooldown decreased from 15 to 13

Earthshaker
  • Enchant Totem cooldown decreased from 7 to 6 seconds

Ember Spirit
  • Armor decreased by 1
  • Fire Remnant recharge time increased from 30 to 35 seconds
  • Fire Remnant damage per instance from 120/160/200 to 100/150/200

Enigma

Faceless Void
Furion ( Nature's Prophet)
  • Movement speed decreased from 300 to 295
  • Force of Nature's Treant's magic resistance decreased from 33% to 20%

Goblin Shredder
  • Strength growth reduced from 2.4 to 2.1
  • Chakram moves 20% slower

Guardian Io
  • Overcharge HP/MP cost over time increased from 2.5% to 3.5%
  • Tether regeneration transfer now heals the Tethered unit at 1.5x the rate of Wisp

Gyrocopter
  • Movement speed increased from 305 to 315
  • Flak Cannon AoE increased from 800 to 1000
  • Call Down AoE increased from 400 to 450

Huskar
  • Burning Spears duration increased from 6 to 7
  • Inner Vitality can now be cast on magic immune targets
  • Life Break Aghanim's cooldown decreased from 24/16/8 to 4

Invoker
  • Invoker base damage decreased by 4

Jakiro
  • Facing direction now more accurately matches his turn rate (just a visual change)
  • Liquid Fire AoE increased from 175 to 300
  • Ice Path reworked
    • Ice Path:
      ==========
      After a short delay a thin path of ice is created in front of Jakiro for a short period, anyone that touches the path gets frozen until the path disappears. Deals damage to anyone it affects.

      Creation Delay: 0.4
      Path Duration: 1/1.4/1.8/2.2
      Damage: 100
      AOE: 150
      Range: 1100

      Manacost: 75
      Cooldown: 12/11/10/9

Juggernaut
  • Base attack time decreased from 1.7 to 1.6
  • Omnislash now kills creeps and neutrals in 1 hit. This does not include player controlled units or ancients

Keeper of the Light
  • Chakra Magic manacost rescaled from 40/55/70/85 to 25/45/65/85
  • Mana Leak cooldown decreased from 18 to 16
  • Illuminate cast range changed to be the same as its travel range (just a UI change)
  • Illuminate max hit distance increased from 1600 to 2000

Krobelus ( Death Prophet)
  • Armor increased by 1

Kunkka
  • Base strength increased by 3
  • Ghost Ship cooldown decreased from 90/80/70 to 60/50/40
  • Ghost Ship impact AoE increased from 400 to 425

Legion Commander
Leshrac
  • Diabolic Edict now uses Leshrac's cast animation time

Lich
  • Frost Nova cooldown decreased from 9.25/9.25/9.25/8 to 8

Lina
  • Fiery Soul attack speed bonus increased from 40/50/60/70 to 40/55/70/85
  • Laguna Blade cooldown rescaled from 120/90/55 to 90/70/50

Lion
  • Finger of Death cooldown rescaled from 150/90/55 to 170/105/40
  • Finger of Death damage increased from 500/650/850 to 600/725/850 (Aghanim's from 600/800/1025 to 725/875/1025)
  • Mana Drain initial cast range increased from 600/650/700/750 to 750
  • Mana Drain threshold range increased from 800 to 850
  • Mana Drain cooldown decreased from 25/20/15/10 to 20/15/10/5

Lone Druid
  • Spirit Bear can no longer be resummoned while it is taking damage
    • Has same duration and rules as his blink disable

Lord of Avernus ( Abaddon)
  • Armor decreased by 2
  • Aphotic Shield cooldown decreased from 14/12/10/8 to 12/10/8/6
  • Borrowed Time cooldown now scales from 60 to 60/50/40
  • Death Coil cooldown decreased from 6 to 5 seconds
  • Frostmourne enemy debuff duration increased from 2 to 2.5

Luna
  • Moon Glaive level 4 bounce count increased 4 to 5

Lycanthrope
  • Summon Wolves manacost increased from 125 to 145
  • Spirit Wolves HP decreased from 400/450/500/550 to 200/240/280/320
  • Spirit Wolves now have 50% magic resistance
  • Fixed Shapeshift speed buff remaining after dying with Aegis

Magnataur
  • Agility growth increased from 1.8 to 2.5
  • Empower damage and cleave bonus increased from 15/25/35/45% to 20/30/40/50%
  • Skewer slow duration increased from 2 to 2.5 seconds

Murloc Nightcrawler ( Slark)
Medusa
  • Mana Shield absorption rate increased from 0.75/1.25/1.5/2 to 0.75/1.25/1.75/2.25
  • Mystic Snake damage bonus per jump increased from 20% to 25%
  • Split Shot damage per arrow increased from 45/55/65/75% to 50/60/70/80%

Meepo
  • Geomancer clones stat sharing increased from 25% to 30%
  • Geostrike DPS increased from 5/10/15/20 to 7/14/21/28

Mirana
  • Arrow cooldown decreased from 25 to 20
  • Starfall's second single unit impact damage increased from 50% to 75% of the original

Morphling
  • Cast animation time increased from 0.3 to 0.45
  • Morph manacost increased from 20 to 30 mana per second
  • Base damage decreased by 6
  • Waveform AoE decreased from 255 to 200
  • Waveform no longer allows you to start attacking/casting before it is completed

Naga Siren
  • Base damage decreased by 12
  • Cast animation time increased from 0.5 to 0.65

Naix
  • Rage duration increased from 2.5/3.25/4/4.75 to 3/4/5/6

Necrolyte
  • Death Pulse heal rescaled from 50/75/100/130 to 70/90/110/130
  • Sadist reworked
    • Sadist:
      =======
      Necrolyte gains increased HP and Mana regeneration for each unit he kills.

      Mana Regeneration: 2/4/6/10 per second
      HP Regeneration: 1/2/3/4 per second
      Duration: 6

      Gives 10x the bonus for hero kills.

      Note: Stacks with itself. Each stack operates independently.

Nyx Assassin
  • Base HP regeneration increased to 2.5
  • Mana Burn drain amount increased from 4*Int to 5*Int
  • Mana Burn manacost rescaled from 90/110/130/150 to 130/120/110/100
  • Vendetta movement speed increased from 10/15/20% to 16/18/20%
  • Spiked Carapace reworked
    • Spiked Carapace
      ===============
      When activated, Spiked Carapace reflects and negates damage dealt to Nerubian Assassin (max once from each source), as well as stunning the source of the damage.

      Duration: 2.75
      Damage Reflected: 100% of negated damaged
      Stun Duration: 0.6/1.2/1.8/2.4
      Manacost: 40
      Cooldown: 14

Weaver
  • The Swarm's attack rate improved from 1.5 to 1.35

Outworld Destroyer
Ogre Magi
Omniknight
Panda Brewmaster
Pit Lord
  • Dark Rift now has a subability that allows the effect to be canceled before it resolves. This does not prevent the cooldown from being used, it only makes it so you no longer have to teleport everyone away
  • Dark Rift now makes its teleportation target a low priority target similar to how Boots of Travel works
  • Replaced Expulsion with a new ability
    • Atrophy Aura
      ==========
      Passive
      All enemy units, neutrals, ancients and Roshan within 900 AoE have their base attack damage decreased by -18/26/34/42%.

      If an enemy unit dies under this aura, you gain 5 bonus damage for creeps, 30 for heroes. Each bonus instance lasts 30/35/40/45 seconds.

      Ability Code: AIcd
  • Reworked how Firestorm works
    • Firestorm:
      ==========
      Calls down 6 waves of fire that damage enemy units in an area. Each wave deals initial damage and then burns enemies for 2 seconds.

      Number of waves: 6
      Damage per wave: 25/40/55/70
      DPS: 5/10/15/20 for 2 seconds

      Cast Range: 750
      AoE: 400
      Cooldown: 14
      Manacost: 100/110/120/130

Phantom Assassin
  • Coup de Grace critical strike multiplier increased from 2.5/3.25/4 to 2.5/3.5/4.5

Phantom Lancer
  • Agility growth increased from 2.8 to 4.2
  • Spirit Lance slow duration increased from 3 to 3.25 seconds

Phoenix
  • Phoenix base damage decreased by 6
  • Phoenix base strength decreased by 2
  • Phoenix base movement speed decreased from 290 to 285
  • Supernova now refreshes Phoenix's other skills (not items) if the sun survives
  • Fire Spirits reworked
    • Fire Spirits
      ==============
      Summons 4 fire spirits that circle around you. Each spirit can be launched independently at a targeted AoE. Affected enemy units take damage over time and have their attack speed greatly reduced
      AoE: 175
      Cast Range: 1400
      DPS: 20/40/60/80
      Duration: 4
      Attack Speed Reduction: -150
      Fire Spirits Duration: 12.5
      Fire Spirits Flight Speed: 900

      Cooldown: 45/40/35/30
      Mana Cost: 80/90/100/110
      HP Cost: 15% of current HP
      Note: Spirit impact doesn't stack, just refreshes duration. Does not affect Magic Immune, and can be dispelled.
  • Icarus Dive reworked
    • Icarus Dive
      ============
      Icarus enters a Dive state. While in this state, his movement is double and nearby allied units are healed, but all damage you take is amplified. This state ends instantly if Icarus casts Supernova.

      Duration: 6
      Damage Amplification: 50% (Icarus takes 50% more damage from everything)
      Heal: 0.5/1.5/2.5/3.5% Max HP per second
      AoE: 600
      Cooldown: 26/24/22/20
      HP Cost: 10% of Current HP

      Note: Does not heal yourself
      Note: Applies the heal buff to allies upon cast, does not require you to be in the area. Continuously applies the buff to units around you (that have not already been affected) until the spell ends.

      Ability Code: A2M2
  • Sun Ray reworked
    • Sunray
      ========
      Channels a sunray in the targeted direction. Deals dps and slows to all heroes in that path. The damage increases per second. Maximum channel time of 6 seconds.
      Starting DPS: 20/30/40/50 + 1/2/3/4% Max HP per second
      Ending DPS: 40/60/80/100 + 2/4/6/8% Max HP per second
      AoE: 130
      Distance: 1600
      Slow: 50%
      Slow Duration: 0.5 seconds
      Cooldown: 20
      Manacost: 100
      HP Cost: 10% Current HP

      Ability Code: A2L0

Puck
  • Dream Coil duration increased from 5 to 6 (Aghanim's from 7 to 8)
  • Illusory Orb AoE increased from 200 to 225
  • Waning Rift damage increased from 60/120/180/240 to 70/140/210/280
  • Fixed Phase Shift invulnerability duration ending 0.25 seconds too soon

Pugna
  • Movement speed increased from 315 to 320
  • Nether Ward mana flare damage increased from 0.75/1/1.25/1.5 to 1/1.25/1.5/1.75
  • Life Drain break range increased from 850 to 900

Razor
Rubick
  • Movement speed decreased from 300 to 290
  • Fade Bolt bounce AoE decreased from 500 to 440

Shadow Demon
  • Soul Catcher manacost increased from 50 to 50/60/70/80
  • Shadow Poison AoE increased from 150 to 180

Shadow Fiend
  • Necromastry hero kill soul increment increased from 6 to 12
  • Presence of the Dark Lord armor reduction improved from 2/3/4/5 to 3/4/5/6
  • Requiem of Souls has a new passive component that triggers upon death
    • Upon dying half of Shadow Fiend's souls (the amount lost on death) will be released as if you had cast Requiem of Souls with those souls. This cast doesn't put the spell on cooldown and will trigger if it is on cooldown. It is now a passive component of the ability.

Silencer
  • Strength growth increased from 1.7 to 2.2
  • Global Silence duration increased from 3/4/5 to 3/4.5/6
  • Last Word now always steals 2 intelligence if an enemy hero dies in its AoE

Skeleton King
  • Hellfire Blast slow increased from 15% to 20%

Skywrath Mage
Slardar
  • Amplify Damage armor reduction increased from 8/12/16 to 8/14/20

Sniper
  • Headshot damage increased from 30/40/50/60 to 30/45/60/75
  • Take Aim range bonus increased from 65/130/195/260 to 75/150/225/300
  • Shrapnel AoE increased from 350 to 360
  • Shrapnel duration increased from 8 to 9

Spectre
  • Desolate damage increased from 20/30/40/50 to 20/35/50/65

Spirit Breaker
  • Base strength increased by 6
  • Damage increased by 9
  • Charge of Darkness no longer gives a buff indicator
  • Charge of Darkness speed increased from 425/500/575/650 to 600/650/700/750
  • Empowering Haste no longer increases Spirit Breaker's damage
  • Empowering Haste movement bonus aura rescaled from 6/8/10/12% to 6/10/14/18%
  • Greater Bash now deals damage based on your movement speed (10/20/30/40% of speed)
  • Greater Bash duration increased from 0.95/1.15/1.35/1.55 to 1/1.2/1.4/1.6
  • Fixed Greater Bash not affecting magic immune units

Storm Spirit
Sven
Tauren Chieftain
  • Ancestral Spirit can now be controlled, until it starts to return to you
  • Ancestral Spirit's movement speed is now equal to Tauren Chieftain's rather than fixed at 455
  • Ancestral Spirit return abilty no longer interrupts your hero
  • Ancestral Spirit now has the Echo Stomp and Spirit Return abilities it can cast directly. This causes your hero to then do the echo stomp as well.

Goblin Techies
  • Armor increased by 6
  • Land Mine cooldown from 25/20/15/12 to 25/20/15/10

Templar Assassin
  • Psi Blades no longer spills damage when attacking illusions

Terrorblade (Soul Keeper)
  • Armor increased by 2
  • Base hp regen increased to 2
  • Sunder is no longer blocked by Magic Immunity
  • Metamorphosis reworked
    • Metamorphosis
      ================
      Transforms Terrorblade into a power Demon with a ranged attack.

      Bonus Damage: 15/30/45/60
      Attack Range: 500
      Duration: 40
      Cooldown: 150
      Manacost: 50

      Ability Code: A1RI
  • Reflection reworked
    • Reflection:
      ============
      Slows the target unit's movement and attack speed and creates a phantom illusion (untargetable, invulnerable) of that target attacking it for the duration.

      Cast range: 250
      Manacost: 50
      Cooldown: 22/18/14/10
      Illusion Damage: 40/50/60/70%
      MS/AS Slow: 60%
      Duration: 5 seconds

      Ability Code: A2KZ
  • Zeal replaced with Conjure Image
    • Conjure Image
      ===============
      Creates an image of Terrorblade under his control. The illusion deals a percentage of his damage and takes amplified damage from all sources.

      Illusion damage dealt: 30/40/50/60%
      Illusion damage taken: 300%
      Duration: 25
      Manacost: 80
      Cooldown: 16

      Ability Code: A0H4

Tidehunter
  • Ravage travel speed decreased from 900 to 775

Tiny
  • Toss's cast range rescaled from 700/900/1100/1300 to 1300

Treant Protector
  • Damage increased by 14
  • Base attack time increased from 1.7 to 1.9
  • Overgrowth no longer does damage
  • Overgrowth duration from 3 to 3/3.75/4.5
  • Overgrowth cooldown from 115/105/95 to 80
  • Living Armor aura replaced with a new active ability
    • Living Armor:
      ==============
      Target an allied unit or structure. Grants bonus regeneration and physical damage block. Dispels when more than 6 damage instances are taken.

      HP Regeneration: 4/6/8/10
      Physical Damage Block: 20/40/60/80 (hero only)
      Threshold: 6 damage instances

      Duration: 20
      Cooldown: 20
      Manacost: 30/35/40/45
      Cast Range: Global

      Ability Code: A2ML

Troll Warlord
Tuskarr
  • Snowball now carries all Tuskarr's controlled units as well
  • Snowball cooldown decreased from 28 to 24
  • Walrus Punch crit increased from 2.5x to 3x for above 50% HP targets
  • Backswing animation time decreased (cosmetic)

Undying
  • Decay steal duration increased from 21/24/27/30 to 25/30/35/40
  • Decay AoE increased from 300 to 325
  • Tombstone Death Lust hp requirement also triggers if the target is below 5/10/15/20% hp

Ursa
  • Cast animation time decreased from 0.5 to 0.3
  • Overpower now uses Ursa's cast animation time

Vengeful Spirit
  • Agility gain increased from 2.35 to 2.8

Venomancer
  • Plague Wards vision decreased from 1400 to 1200

Viper
Visage
  • Base Intelligence increased by 3
  • Grave Chill attack speed drain increased from 32 to 64
  • Familiar's base attack time decreased from 0.6 to 0.4
  • Soul Assumption damage per charge increased from 60 to 65

Warlock
  • Shadow Word damage/heal increased from 10/20/30/40 to 15/25/35/45 per second

Witch Doctor
  • Death Ward attack cooldown decreased from 0.3 to 0.25
  • Maledict bonus damage per 100 lost HP rescaled from 10/20/30/40 to 16/24/32/40

Zeus



Items

  • Added a new basic item Shadow Amulet
    • Shadow Amulet:
      ===============
      Cost:
      - 1600

      Provides:
      +30 Attack Speed
      Active, Fade: Upon activation, fades your hero out over 2.75 seconds. If you move, you will lose your invisibility. No cooldown.

      Note 1: Used in the new Lothar's Edge recipe.
      Note 2: Similar to how Lothar's Edge works, you can use this invisibility in combination with channeling spells.


    Abyssal Blade
    • Can now be disassembled

    Ancient Janggo of Endurance ( Drum of Endurance)
    • Bonus damage decreased from 9 to 3

    Arcane Boots
    • Replenish Mana cooldown increased from 45 to 55

    Armlet of Mordiggian
    • Armlet HP regeneration increased from 5 to 8
    • Armlet lifedrain increased from 37 to 40
    • Armlet toggle cooldown reduced from 5 to 1 second

    Black King Bar
    • Can no longer be sold

    Blademail
    • Damage Return duration increased from 4 to 4.5 seconds

    Bloodstone
    • Charges now increment if you get a kill out of range

    Buriza-do Kyanon ( Daedalus)
    • Critical strike multiplier increased from 2.5 to 2.7

    Dagon
    • Dagon cooldown decreased from 40/36/32/28/24 to 35/30/25/20/15

    Desolator
    • Desolator duration increased from 7 to 15 seconds

    Ethereal Blade
    • Ether Blast can now be cast on allied units
    • Ether Blast now does damage based on the primary attribute of the holder instead of always agility
    • Ether Blast manacost increased from 50 to 150

    Eul's Scepter of Divinity
    • Recipe cost decreased from 600 to 500

    Force Staff
    Gem of True Sight
    • Restock cooldown increased from 8 to 10 minutes

    Heaven's Halberd
    • Disarm duration on ranged heroes increased from 4 to 4.5 seconds

    Helm of the Dominator
    • Dominate cooldown decreased from 300 to 60
    • Dominate no longer has a duration (was 20 minutes)
    • Dominating a creep when you already control one will replace your current one

    Lothar's Edge ( Shadow Blade)
    • Lothar's Edge duration from 9 to 12 seconds
    • Recipe Reworked
      • Lothar's Edge:
        ===============
        Requires:
        - Claymore (1400)
        - Shadow Amulet (1600)

        Provides:
        +30 Damage
        +30 Attack Speed
        Active, Wind Walk: Besides the duration increase remains unchanged.

    Manta Style
    • Recipe cost increased from 650 to 900 (Yasha is 100 gold cheaper)

    Mask of Madness
    • Berserk's movement bonus increased from 25 to 30%

    Null Talisman
    • Recipe cost decreased from 170 to 155

    Observer Wards
    • Observer Wards gold cost decreased from 200 to 150

    Orb of Venom
    • Cost decreased from 350 to 275

    Orchid Malevolence
    • Soul Burn's damage amplification increased from 25 to 30%

    Power Treads
    • Attack speed bonus increased from 25 to 30

    Radiance
    • Burn damage increased from 40 to 45

    Rod of Atos
    • HP bonus increased from 250 to 325
    • Cooldown decreased from 20 to 16

    Sange
    • Recipe cost decreased from 700 to 600

    Smoke of Deceit
    • Now dispelled when Primal Split units are nearby

    Soul Ring
    • Cooldown increased from 25 to 30

    Tranquil Boots
    • Break requirement decreased from 4 to 3

    Veil of Discord
    • Armor bonus increased from 5 to 6
    • HP regeneration increased from 5 to 6
    • Discord AoE increased from 500 to 550
    • Discord cast range increased from 875 to 1000

    Yasha
    • Recipe cost decreased from 700 to 600

Dr.D
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Permalink | Quote | PM | +Rep by Hades4u » September 30, 2012 1:54am | Report
And again, Yasha's recipe cost is decreased.

Can't wait for the next DotA 2 update, this one for DotA is pretty big.
Message me if you'd like to join our official Discord server!

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Permalink | Quote | PM | +Rep by LiLPr0 » September 30, 2012 2:24am | Report
Amulet core on SF?

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Permalink | Quote | PM | +Rep by wilddeonpwn » September 30, 2012 3:33am | Report
LiLPr0 wrote:

Amulet core on SF?

Well, if they go shadow blade core, they'd get Amulet first?

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Permalink | Quote | PM | +Rep by Sarcy » September 30, 2012 4:40am | Report
Blink and BKB > Shadowblade on SF anyday.

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Permalink | Quote | PM | +Rep by SuperNova » September 30, 2012 9:54am | Report
This if for dota 1 right? so they will probs release shredder and the other guy on dota 2 soon?

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Permalink | Quote | PM | +Rep by Wulfstan » September 30, 2012 9:55am | Report
What the fcuk is that uff on Phantom Lancer?

AGI gain increased from 2.8 to 4.2?What is this?

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Permalink | Quote | PM | +Rep by Xenasis » September 30, 2012 11:27am | Report
Wulfstan wrote:

What the fcuk is that uff on Phantom Lancer?

AGI gain increased from 2.8 to 4.2?What is this?


I was thinking the same. It's insane. I'm hoping it was a typo. KotL buffs in the same patch, too. I have a feeling we're going to be seeing a certain famous lane again.

I love the patch notes though. IceFrog knows how to balance. Some really good/interesting changes here.

Love the Legs joke on AM, too.

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Permalink | Quote | PM | +Rep by Dr.D » September 30, 2012 2:40pm | Report
I have tested PL's agility gain in the WC3 version and can confirm that it is indeed 4.2 per level.

Dr.D
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Permalink | Quote | PM | +Rep by DirtGrub » September 30, 2012 2:48pm | Report
Dr.D wrote:

I have tested PL's agility gain in the WC3 version and can confirm that it is indeed 4.2 per level.

Wow, new hard carry. That is just insane gain. 1.1 more than next highest or am I missing someone?

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